Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Eurographics Digital Library (open access):
Computer Graphics Forum Volume 43 (2024) Issue 4 and Rendering 2024 - Symposium Track
Eurographics Symposium on Rendering 2024 Youtube Channel (Keynote and Paper Presentation)
the Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data or Auxiliary Material
Demo Program or Source Code
Related Links
Changelog
Session 1: Sampling
- Robust Cone Step Mapping
-
Robert Ban, Gabor Valasek, Csaba Balint, Viktor Vad
- Learning to Rasterize Differentiably
-
Chenghao Wu,
Hamila Mailee,
Zahra Montazeri,
Tobias Ritschel
- Sobol Sampling: Faster, Neater, and Compact
-
Abdalla Ahmed
- Path Sampling Methods for Differentiable Rendering
-
Tanli Su,
Ioannis Gkioulekas
Session 2: Relighting
- Realistic Facial Age Transformation with 3D Uplifting
-
Xiaohui Li,
Giuseppe Claudio Guarnera,
Arvin Lin,
Abhijeet Ghosh
- A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
-
Yohan Poirier-Ginter,
Alban Gauthier,
Julien Philip,
Jean-Jean-Francois Lalonde,
George Drettakis
- Estimating Uncertainty in Appearance Acquisition
-
Zhiqian Zhou,
Cheng Zhang,
Zhao Dong,
Carl Marshall,
Shuang Zhao
- High Quality Neural Relighting using Practical Zonal Illumination
-
Arvin Lin,
Yiming Lin,
Xiaohui Li,
Abhijeet Ghosh
Session 3: Appearance
- Practical Appearance Model for Foundation Cosmetics
-
Dario Lanza,
Juan Raul Padron Griffe,
Alina Pranovich,
Adolfo Munoz,
Jeppe Revall Frisvad,
Adrian Jarabo
- VMF Diffuse: A unified BRDF for rough diffuse height fields and porous materials
-
Eugene d’Eon,
Andrea Weidlich
- Non-Orthogonal Reduction for Rendering Fluorescent Materials in Non-Spectral Engines
-
Alban Fichet,
Laurent Belcour,
Pascal Barla
- Does higher refractive index mean higher gloss?
-
Davit Gigilashvili,
David Norman Diaz Estrada
Session 4: Light & Textures
- MatUp: Repurposing Image Upsamplers for SVBRDFs
-
Alban Gauthier,
Bernhard Kerbl,
Jeremy Levallois,
Robin Faury,
Jean-Marc Thiery,
Tamy Boubekeur
- ReflectanceFusion: Diffusion-based text to SVBRDF Generation
-
Bowen Xue,
Giuseppe Claudio Guarnera,
Shuang Zhao,
Zahra Montazeri
- Constrained Spectral Uplifting for HDR Environment Maps
-
Lucia Todova,
Alexander Wilkie
- Employing Multiple Priors in Retinex-Based Low-Light Image Enhancement
-
Weipeng Yang,
Hongxia Gao,
Wenbin Zou,
Tongtong Liu,
Jianliang Ma,
Shasha Huang
Session 5: Global Illumination
- Residual Path Integrals for Re-rendering
-
Bing Xu,
Tzu-Mao Li,
Iliyan Georgiev,
Trevor Hedstrom,
Ravi Ramamoorthi
- ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering
-
Rene Kern,
Felix Brull,
Thorsten Grosch
- Lossless Basis Expansion for Gradient-Domain Rendering
-
Qiqin Fang,
Toshiya Hachisuka
- Computing Manifold Next-Event Estimation without Derivatives
-
Ana Granizo-Hidalgo,
Nicolas Holzschuch
Session 6: Stylization
- Patch Decomposition for Efficient Mesh Contours Extraction
-
Panagiotis Tsiapkolis,
Pierre Benard
- Scaling Painting Style Transfer
-
Bruno Galerne,
Lara Raad,
Jose Lezama,
Jean-Michel Morel
Session 7: Neural Rendering
- Neural Appearance Model for Cloth Rendering
-
Guan Yu Soh,
Zahra Montazeri
- Neural Histogram-Based Glint Rendering of Surfaces With Spatially Varying Roughness
-
Ishaan Shah,
Luis E. Gamboa,
Adrien Gruson,
P. J. Narayanan
- Neural SSS: Object Appearance Representation
-
Thomson TG,
Duc Minh Tran,
Henrik Wann Jensen,
Ravi Ramamoorthi,
Jeppe Revall Frisvad
Session 8: Light and Reflection
- Stereo-consistent Screen Space Reflection
-
XiaoLoong Wu,
Yanning Xu,
Lu Wang
- Precomputed Dynamic Appearance Synthesis and Rendering
-
Yaoyi Bai,
Milos Hasan,
Ling-Qi Yan
- Bridge Sampling for Connections via Multiple Scattering Events
-
Vincent Schuessler,
Johannes Hanika,
Carsten Dachsbacher
Session 9: Shadows
- Real-Time Pixel-Perfect Hard Shadows with Leak Tracing
-
Rene Kern,
Felix Brull,
Thorsten Grosch
- Learning Self-Shadowing for Clothed Human Bodies
-
Farshad Einabadi,
Jean-Yves Guillemaut,
Adrian Hilton
- Ray Traced Stochastic Depth Map for Ambient Occlusion
-
Felix Brull,
Rene Kern,
Thorsten Grosch
kesen.huang@gmail.com