This page tracks the new paper links made to my list of HPG 2017 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
November 28, 2017
- A Hardware-Friendly Bilateral Solver Accelerator for Real-Time Virtual Reality Video
July 28, 2017
- Dual Streaming for Hardware-Accelerated Ray Tracing
- Timeline Scheduling for Out-of-Core Ray Batching
- Extended Morton Codes for High Performance Bounding Volume Hierarchy Construction
July 27, 2017
- Vectorized Production Path Tracing
July 16, 2017
- Non-Linearly Quantized Moment Shadow Maps
- STBVH: A Spatial-Temporal BVH for Efficient Multi-Segment Motion Blur
- Improved Two-Level BVHs Using Partial Re-Braiding
- Accelerated Single Ray Tracing for Wide Vector Units
- Spatiotemporal Variance-Guided Filtering: Real-Time Reconstruction for Path-Traced Global Illumination
June 28, 2017
- Exploiting Budan-Fourier and Vincent¡¦s Theorems for Ray Tracing 3D Bezier Curves
June 24, 2017
- Interactive Stable Ray Tracing
- Spatiotemporal Variance-Guided Filtering: Real-Time Reconstruction for Path-Traced Global Illumination
- Mesh Color Textures
- A Hardware-Friendly Bilateral Solver Accelerator for Real-Time Virtual Reality Video
- Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs
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