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ACM Digital Library:ACM Transactions on Graphics (TOG) Volume 35, Issue 6 (December 2016) Proceedings of ACM SIGGRAPH Asia 2016
ACM Digital Library (DOI) Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
Indoor Scene Modeling
- Structure-oriented Networks of Shape Collections
-
Noa Fish
(Tel Aviv University),
Oliver van Kaick
(Carleton University),
Amit Bermano
(Princeton University),
Daniel Cohen-Or
(Tel Aviv University)
- Dynamic Furniture Modeling Through Assembly Instructions
-
Tianjia Shao,
Dongping Li,
Yuliang Rong
(Zhejiang University),
Changxi Zheng
(Columbia University),
Kun Zhou
(Zhejiang University)
- Action-Driven 3D Indoor Scene Evolution
-
Rui Ma,
Honghua Li,
Changqing Zou
(Simon Fraser University),
Zicheng Liao
(Zhejiang University),
Xin Tong
(Microsoft Research Asia),
Hao Zhang
(Simon Fraser University)
- Emptying, Refurnishing, and Relighting Indoor Spaces
-
Edward Zhang
(University of Washington),
Michael F. Cohen
(Facebook Inc.),
Brian Curless
(University of Washington)
Video
- 360 Video Stabilization
-
(),
(),
(),
()
- Temporally Coherent Completion of Dynamic Video
-
Jia-Bin Huang
(Virginia Tech),
Sing Bing Kang
(Microsoft Research),
Narendra Ahuja
(University of Illinois at Urbana-Champaign),
Johannes Kopf
(Facebook Research)
- Robust Background Identification for Dynamic Video Editing
-
Fang-Lue Zhang,
Xian Wu
(Tsinghua University, Beijing),
Jue Wang
(Adobe Research),
Hao-Tian Zhang,
Shi-Min Hu
(Tsinghua University, Beijing)
- Jump: Virtual Reality Video
-
Robert Anderson,
David Gallup,
Jonathan T. Barron,
Janne Kontkanen,
Noah Snavely,
Carlos Hernandez Esteban,
Sameer Agarwal,
Steven M. Seitz
(Google Inc.)
Computational Photography
- Computational Bounce Flash for Indoor Portraits
-
Lukas Murmann
(),
(),
(),
(),
(),
()
- Deep Joint Demosaicking and Denoising
-
Michael Gharbi,
Gaurav Chaurasia
(MIT CSAIL),
Sylvain Paris
(Adobe Systems Inc.),
Fredo Durand
(MIT CSAIL)
- Burst photography for high dynamic range and low-light imaging on mobile cameras
-
Samuel W. Hasinoff,
Dillon Sharlet,
Ryan Geiss,
Andrew Adams,
Jonathan T. Barron,
Florian Kainz,
Jiawen Chen,
Marc Levoy
(Google Research)
- Learning-Based View Synthesis for Light Field Cameras
-
Nima Khademi Kalantari
(University of California, San Diego),
Ting-Chun Wang
(University of California, Berkeley),
Ravi Ramamoorthi
(University of California, San Diego)
- Birefractive Stereo Imaging for Single-Shot Depth Acquisition
-
Seung-Hwan Baek
(KAIST),
Diego Gutierrez
(Universidad de Zaragoza),
Min H. Kim
(KAIST)
Shape Semantics
- Relationship Templates for Creating Scene Variations
-
Xi Zhao,
(Xi'an Jiaotong University),
Ruizhen Hu
(Shenzhen University),
Paul Guerrero,
Niloy Mitra
(University College London),
Taku Komura
(Edinburgh University)
- Shape2Vec: semantic-based descriptors for 3D shapes, sketches and images
-
Flora Tasse
(University of Cambridge),
Neil Dodgson
(Victoria University of Wellington)
- Functionality Preserving Shape Style Transfer
-
Zhaoliang Lun,
Evangelos (Vangelis) Kalogerakis,
Rui Wang
(University of Massachusetts at Amherst),
Alla Sheffer
(The University of British Columbia)
- A Scalable Active Framework for Region Annotation in 3D Shape Collections
-
Li Yi
(),
Vladimir G. Kim
(Adobe Research),
Duygu Ceylan,
I-Chao Shen
(University of British Columbia),
Mengyan Li,
Hao Su,
Cewu Lu
(Stanford University),
Qixing Huang
(Toyota Technological Institute at Chicago),
Alla Sheffer
(University of British Columbia),
Leonidas Guibas
(Stanford University)
- Example-based sketch segmentation and labeling using CRFs
-
Rosalia Galiazzi Schneider,
Tinne Tuytelaars
(K.U. Leuven)
High Resolution
- Efficient GPU Path Rendering Using Scanline Rasterization
-
Rui Li,
Qiming Hou,
Kun Zhou
(Zhejiang University)
- Pyramid of Arclength Descriptor for Generating Collage of Shapes
-
Kin Chung Kwan, Lok Tsun Sinn, Chu Han,
Tien-Tsin Wong,
Chi-Wing Fu
(The Chinese University of Hong Kong),
- GST: GPU-decodable Supercompressed Textures
-
Pavel Krajcevski,
Srihari Pratapa,
Dinesh Manocha
(University of North Carolina)
- Scalable Inside-Out Image-Based Rendering
-
Peter Hedman,
Tobias Ritschel
(University College London),
George Drettakis
(INRIA),
Gabriel Brostow
(University College London)
IEEE TVCG Invited Session on Visualization
- Feature Surfaces in Symmetric Tensor Fields Based on Eigenvalue Manifold
-
Jonathan Palacios,
Harry Yeh
(Oregon State University),
Wenping Wang
(The University of Hong Kong),
Yue Zhang
(Oregon State University),
Robert S. Laramee
(Swansea University),
Ritesh Sharma
(Oregon State University),
Thomas Schultz
(University of Bonn),
Eugene Zhang
(Oregon State University)
- Online Visual Analytics of Text Streams
-
Shixia Liu, Jialun Yin, Xiting Wang, Weiwei Cui, Kelei Cao,
Jian Pei
(Simon Fraser University)
- Embedding Spatio-temporal Information into Maps by Route-Zooming
-
Guodao Sun,
Ronghua Liang
(Zhejiang University),
Huamin Qu
(The Hong Kong University of Science and Technology),
Yingcai Wu
(Zhejiang University)
Scanning & Tracking People
- Corrective 3D Reconstruction of Lips from Monocular Video
-
Pablo Garrido,
Michael Zollhoefer
(Max Planck Institute for Informatics),
Chenglei Wu
(ETH Zurich),
Derek Bradley
(Disney Research),
Patrick Perez
(Technicolor),
Thabo Beeler
(Disney Research),
Christian Theobalt
(Max Planck Institute for Informatics)
- Model-Based Teeth Reconstruction
-
Chenglei Wu
(ETH Zurich),
D. Bradley
(Disney Research),
Pablo Garrido,
M. Zollhofer,
C. Theobalt
(Max-Planck-Institut fur Informatik),
Markus Gross,
T. Beeler
(Disney Research)
- High-Fidelity Facial and Speech Animation for VR HMDs
-
Kyle Olszewski
(University of Southern California),
Joseph J. Lim
(Stanford University),
Shunsuke Saito,
Hao Li
(University of Southern California)
- Sphere Meshes for Real-Time Hand Modeling and Tracking
-
Anastasia Tkach,
Mark Pauly
(EPFL),
Andrea Tagliasacchi
(University of Victoria)
Sound & Pattern Synthesis
- Interactive Sound Propagation with Bidirectional Path Tracing
-
Chunxiao Cao,
Zhong Ren
(Zhejiang University),
Carl Schissler,
Dinesh Manocha
(University of North Carolina),
Kun Zhou
(Zhejiang University)
- Crumpling Sound Synthesis
-
Gabriel Cirio
(Universidad Rey Juan Carlos),
Dingzeyu Li
(Columbia University),
Miguel Otaduy
(Universidad Rey Juan Carlos),
Eitan Grinspun,
Changxi Zheng
(Columbia University)
- gTangle: a Grammar for the Procedural Generation of Tangle Patterns
-
Christian Santoni,
Fabio Pellacini
(Sapienza University of Rome)
- Representing and Scheduling Procedural Generation using Operator Graphs
-
Pedro Boechat
(TU Graz),
Mark Dokter
(MPI Informatik),
Michael Kenzel
(TU Graz),
Hans-Peter Seidel
(MPI Informatik),
Dieter Schmalstieg
(TU Graz),
Markus Steinberger
(MPI Informatik)
- Printone: Interactive Resonance Simulation for Free-form Print-wind Instrument Design
-
Nobuyuki Umetani
(Autodesk Research),
Athina Panotopoulou
(Dartmouth College),
Ryan Schmidt
(Autodesk Research),
Emily Whiting
(Dartmouth College)
IEEE TVCG Invited Session on Augmented and Virtual Reality
- Diminished Reality Based on Image Inpainting Considering Background Geometry
-
Norihiko Kawai,
Tomokazu Sato,
Naokazu Yokoya
(Nara Institute of Science and Technology (NAIST))
- Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays
-
Yuta Itoh
(TU Munich),
Toshiyuki Amano
(Wakayama Univ.),
Daisuke Iwai
(Osaka Univ.),
Gudrun Klinker
(TU Munich)
- A Real-time Augmented Reality System to See-Through Cars
-
Francois Rameau
Hyowon Ha
Kyungdon Joo
Jinsoo Choi
Kibaek Park
In So Kweon
(Korea Advanced Institute of Science and Technology (KAIST))
- Simultaneous Localization and Appearance Estimation with a Consumer RGB-D Camera
-
(),
(),
(),
(),
(),
()
Parameterization & Remeshing
- Bounded Distortion Parametrization in the Space of Metrics
-
Edward Chien
(Bar-Ilan University),
Zohar Levi
(Victoria University of Wellington),
Ofir Weber
(Bar-Ilan University)
- Computing Inversion-Free Mappings by Simplex Assembly
-
Xiaoming Fu
(University of Science and Technology of China),
Yang Liu
(Microsoft Research Asia)
- Hyperbolic Orbifold Tutte Embeddings
-
Noam Aigerman,
Yaron Lipman
(Weizmann Institute of Science)
- Interactively Controlled Quad Remeshing of High Resolution 3D Models
-
Hans-Christian Ebke,
Patrick Schmidt,
Marcel Campen,
Leif Kobbelt
(RWTH Aachen University)
All About Sampling
- Robust Light Transport Simulation via Metropolized Bidirectional Estimators
-
Martin Sik
(Charles University in Prague),
Hisanari Otsu,
Toshiya Hachisuka
(The University of Tokyo),
Jaroslav Krivanek
(Charles University in Prague)
- Temporal Gradient-Domain Path Tracing
-
Marco Manzi
(University of Bern),
Markus Kettunen
(Aalto University),
Fredo Durand
(Massachusetts Institute of Technology),
Matthias Zwicker
(University of Bern),
Jaakko Lehtinen
(Aalto University and NVIDIA Research)
- Low-Discrepancy Blue Noise Sampling
(
)
(
)
-
Abdalla G. M. Ahmed
(University of Konstanz, Germany),
Helene Perrier,
David Coeurjolly,
Victor Ostromoukhov
(Universite de Lyon, CNRS/LIRIS, France),
Jianwei Guo
(NLPR, Institute of Automation, CAS, China),
Dongming Yan
(Shenzhen University),
Hui Huang
(Shenzhen University and SIAT),
Oliver Deussen
(University of Konstanz, Germany and SIAT)
- Stair Blue Noise Sampling
-
(),
(),
(),
(),
(),
()
- Texture Space Caching and Reconstruction for Ray Tracing
-
Jacob Munkberg,
Jon Hasselgren,
Petrik Clarberg,
Magnus Andersson,
Tomas Akenine-Moller
(Intel Corporation)
Fantastic Elastics
- High-Resolution Interaction with Corotational Coarsening Models
-
Rosell Torres, Alejandro Rodriguez,
Jose Miguel Espadero,
Miguel A. Otaduy
(Universidad Rey Juan Carlos)
- Descent Methods for Elastic Body Simulation on the GPU
-
Huamin Wang
(Ohio State University),
Yin Yang
(The University of New Mexico)
- Reconstructing Personalized Anatomical Models for Physics-based Body Animation
-
Petr Kadlecek*
(Charles University in Prague),
Alexandru-Eugen Ichim*
(EPFL),
Tiantian Liu
(University of Pennsylvania),
Jaroslav Krivanek
(Charles University in Prague),
Ladislav Kavan
(University of Utah)
(* Joint first authors)
- Vivace: a Practical Gauss-Seidel Method for Stable Soft Body Dynamics
-
Marco Fratarcangeli
(Chalmers University of Technology),
Valentina Tibaldo,
Fabio Pellacini
(Sapienza University of Rome)
Fabrication
- FlexMolds: Automatic Design of Flexible Shells for Molding
-
Luigi Malomo,
Nico Pietroni
(CNR-ISTI),
Bernd Bickel
(IST Austria),
Paolo Cignoni
(CNR-ISTI)
- FrameFab: Robotic Fabrication of Frame Shapes
-
Yijiang Huang,
Juyong Zhang,
Xin Hu, Guoxian Song, Zhongyuan Liu, Lei Yu,
Ligang Liu
(University of Science and Technology of China)
- Fabrication of freeform objects by principal strips
-
Masahito Takezawa,
Takuma Imai,
Kentaro Shida,
Takashi Maekawa
(Yokohama National University)
- Stochastic Structural Analysis for Context-Aware Design and Fabrication
-
Timothy Langlois
(Adobe Research),
Ariel Shamir
(The Interdisciplinary Center),
Daniel Dror
(Disney Research Pittsburgh),
Wojciech Matusik
(MIT CSAIL),
David I.W. Levin
(University of Toronto)
- Computational Multicopter Design
-
Tao Du,
Adriana Schulz,
Bo Zhu
(MIT CSAIL),
Bernd Bickel
(IST Austria),
Wojciech Matusik
(MIT CSAIL)
Meshes & Fields
- Mesh Denoising via Cascaded Normal Regression
-
Peng-Shuai Wang
(Tsinghua University, Beijing),
Yang Liu,
Xin Tong
(Microsoft Research Asia)
- Practical 3D Frame Field Generation
-
Nicolas Ray
(Inria),
Dmitry Sokolov
(University of Lorraine),
Bruno Levy
(Inria Nancy Grand-Est)
- Interchangeable Components for Hands-On Assembly Based Modelling
-
Noah Duncan
(University of California, Los Angeles),
Lap-Fai (Craig) Yu
(University of Massachusetts Boston),
Sai-Kit Yeung
(Singapore University of Technology and Design)
- Fast and Reliable Example-Based Mesh IK for Stylized Deformations
-
Kevin Wampler
(Adobe Research)
Tessellations
- Power Coordinates: A Geometric Construction of Barycentric Coordinates on Convex Polytopes
-
Max Budninskiy
(California Institute of Technology),
Beibei Liu,
Yiying Tong
(Michigan State University),
Mathieu Desbrun
(California Institute of Technology)
- Optimal Voronoi Tessellations with Hessian-based Anisotropy
-
Max Budninskiy
(California Institute of Technology),
Beibei Liu
(Michigan State University),
Fernando de Goes
(Pixar Animation Studios),
Yiying Tong
(Michigan State University),
Pierre Alliez
(Inria Sophia Antipolis - TITANE),
Mathieu Desbrun
(California Institute of Technology),
- Manifold Differential Evolution (MDE): A Global Optimization Method for Geodesic Centroidal Voronoi Tessellations on Meshes
-
Yong-Jin Liu,
Chun-Xu Xu,
Dian Fan
(Tsinghua University, Beijing),
Ying He
(Nanyang Technological University)
- Centroidal Power Diagrams with Capacity Constraints: Computation, Applications, and Extension
-
Shiqing Xin
(Ningbo University and The University of Hong Kong),
Bruno Levy
(Inria Nancy Grand-Est),
Zhonggui Chen
(Xiamen University),
Lei Chu,
Yaohui Yu
(The University of Hong Kong),
Changhe Tu
(Shandong University),
Wenping Wang
(The University of Hong Kong)
Smash & Splash
- SMASH: Physics-guided Reconstruction of Collisions from Videos
-
Aron Monszpart
(University College London),
Nils Thuerey,
(Technical University of Munich),
Niloy Mitra
(University College London)
- Eulerian Solid-Fluid Coupling
-
Yun Teng
(University of California, Santa Barbara),
David I.W. Levin
(Disney Research),
Theodore Kim
(Pixar Animation Studios and University of California, Santa Barbara)
- A scalable Schur-complement fluids solver for heterogeneous compute platforms
-
Haixiang Liu,
Nathan Mitchell,
Mridul Aanjaneya,
Eftychios Sifakis
(University of Wisconsin - Madison)
- Dispersion Kernels for Water Wave Simulation
-
Jose-Angel Canabal Delgado,
David Miraut
(Universidad Rey Juan Carlos),
Nils Thuerey,
(Technical University of Munich),
Theodore Kim
(University of California, Santa Barbara),
Javier Portilla,
Miguel Otaduy
(Universidad Rey Juan Carlos)
Materials
- Simultaneous Acquisition of Microscale Reflectance and Normals
-
Giljoo Nam,
Joo Ho Lee
(KAIST),
Diego Gutierrez
(Universidad de Zaragoza),
Hongzhi Wu
(Zhejiang University),
Min H. Kim
(KAIST)
- An Intuitive Control Space for Material Appearance
-
Ana Serrano,
Diego Gutierrez
(Universidad de Zaragoza),
Karol Myszkowski,
Hans-Peter Seidel
(MPI Informatik),
Belen Masia
(Universidad de Zaragoza)
- Recovering Shape and Spatially-Varying Surface Reflectance under Unknown Illumination
-
Rui Xia,
Yue Dong
(Microsoft Research Asia),
Pieter Peers
(College of William & Mary),
Xin Tong
(Microsoft Research Asia)
- Minimal BRDF Sampling for Two-Shot Near-Field Reflectance Acquisition
-
Zexiang Xu
(University of California, San Diego),
Jannik Boll Nielsen
(Technical University of Denmark),
Jiyang Yu,
Henrik Wann Jensen,
Ravi Ramamoorthi
(University of California, San Diego)
- Sparse-as-Possible SVBRDF Acquisition
-
(),
(),
(),
(),
(),
()
Filtering Images
- Bilateral Guided Upsampling
-
Jiawen Chen,
Andrew Adams
(Google Research),
Neal Wadhwa
(Massachusetts Institute of Technology),
Samuel W. Hasinoff,
(Google Research)
- Parallel recursive filtering of infinite input extensions
-
Diego Nehab,
Andre Maximo
(IMPA)
- Rapid, Detail-Preserving Image Downscaling
-
Nicolas Weber
(TU Darmstadt and Graduate School of Computational Engineering at TU Darmstadt),
Michael Waechter,
Sandra C. Amend,
Stefan Guthe
(TU Darmstadt),
Michael Goesele
(TU Darmstadt and Graduate School of Computational Engineering at TU Darmstadt)
- VizGen: Accelerating Visual Computing Prototypes in Dynamic Languages
-
Yuting Yang,
Sam Prestwood,
Connelly Barnes
(University of Virginia)
Human Motion
- Authoring Directed Gaze for Full-Body Motion Capture
-
Tomislav Pejsa,
Danny Rakita,
Bilge Mutlu,
Mike Gleicher
(University of Wisconsin-Madison)
- EgoCap: Egocentric Marker-less Motion Capture with Two Fisheye Cameras
-
Helge Rhodin
(MPI Informatik),
Christian Richardt
(MPI Informatik and Intel Visual Computing Institute and University of Bath),
Dan Casas,
Eldar Insafutdinov,
Mohammad Shafiei,
Hans-Peter Seidel,
Bernt Schiele,
Christian Theobalt
(MPI Informatik)
- Data-driven Inverse Dynamics for Human Motion
-
Xiaolei Lv
(Institute of Computing Technology,Chinese Academy of Sciences and University of Chinese Academy of Sciences ),
Jinxiang Chai
(Texas A&M University),
Shihong Xia
(Institute of Computing Technology,Chinese Academy of Sciences)
- WarpDriver: Context-Aware Probabilistic Motion Prediction for Crowd Simulation
-
David Wolinski
(Inria),
Ming C. Lin
(University of North Carolina),
Julien Pettre
(Inria)
- Gesture3D: Posing 3D Characters via Gesture Drawings
-
Mikhail Bessmeltsev,
Nicholas Vining,
Alla Sheffer
(The University of British Columbia)
Data Driven Modeling
- Interactive Mechanism Modeling from Multi-view Images
-
Mingyuan Li,
Mingliang Xu,
(Zhejiang University),
Weiwei Xu
(Hangzhou Normal University),
Zhigang Deng
(Univesity of Houston),
Yin Yang,
Kun Zhou
(Zhejiang University)
- Block Assembly for Global Registration of Building Scans
-
Feilong Yan,
Liangliang Nan,
Peter Wonka
(King Abdullah University of Science and Technology)
- 3D Attention-Driven Depth Acquisition for Object Identification
-
Kai Xu
(VisuCA/SIAT and National University of Defense Technology),
Yifei Shi
(National University of Defense Technology),
Lintao Zheng, Junyu Zhang, Min Liu,
Hui Huang
(VisuCA/SIAT),
Hao Su
(Stanford University),
Daniel Cohen-Or
(Tel Aviv University),
Baoquan Chen
(Shandong University)
- Automated View and Path Planning for Scalable Multi-Object 3D Scanning
-
Xinyi Fan,
Linguang Zhang
(Princeton University),
Benedict J. Brown
(University of Pennsylvania),
Szymon Rusinkiewicz
(Princeton University)
- Directing User Attention via Visual Flow on Web Designs
-
Xufang Pang*,
Ying Cao*,
Rynson W.H. Lau,
Antoni B. Chan
(City University of Hong Kong) (*Joint first authors)
Complex Rendering
- Downsampling Scattering Parameters for Rendering Anisotropic Media
-
Shuang Zhao*
(University of California, Irvine),
Lifan Wu*
(University of California, San Diego),
Fredo Durand
(Massachusetts Institute of Technology),
Ravi Ramamoorthi
(University of California, San Diego)
(* Joint first authors)
- Adaptive Matrix Column Sampling and Completion for Rendering Participating Media
-
Yuchi Huo,
Rui Wang,
Tianlei Hu,
Wei Hua,
Hujun Bao
(Zhejiang University)
- Efficient Rendering of Heterogeneous Polydisperse Granular Media
-
Thomas Muller
(Disney Research and ETH Zurich),
Marios Papas
(Disney Research),
Markus Gross
(Disney Research and ETH Zurich),
Wojciech Jarosz
(Dartmouth College),
Jan Novak
(Disney Research)
- Image-space Control Variates for Rendering
-
Fabrice Rousselle
(Disney Research),
Wojciech Jarosz
(Dartmouth College),
Jan Novak
(Disney Research)
- Simulating the structure and texture of solid wood
-
Albert Julius Liu
(Cornell University),
Zhao Dong,
Milos Hasan
(Autodesk),
Steve Marschner
(Cornell University)
All About Seeing
- Blocking Harmful Blue Light while Preserving Image Color Appearance
-
Kuang-Tsu Shih,
Jen-Shuo Liu,
Frank Shyu,
Su-Ling Yeh,
Homer H. Chen
(National Taiwan University)
- Motion Parallax in Stereo 3D: Model and Applications
-
Petr Kellnhofer
(MPI Informatik),
Piotr Didyk
(MPI Informatik and Saarland University),
Tobias Ritschel
(MPI Informatik and Saarland University and University College London),
Belen Masia
(MPI Informatik and Universidad de Zaragoza),
Karol Myszkowski,
Hans-Peter Seidel
(MPI Informatik)
- Unsupervised Texture Transfer from Images to Model Collections
-
Tuanfeng Y. Wang,
Hao Su
(University College London),
Qixing Huang
(Toyota Technological Institute at Chicago),
Jingwei Huang,
Leonidas Guibas
(Stanford University),
Niloy Mitra
(University College London)
- Regional Foremost Matching for Internet Images
-
Xiaoyong Shen,
Xin Tao, Chao Zhou, Hongyun Gao,
Jiaya Jia
(The Chinese University of Hong Kong)
- Towards Foveated Rendering for Gaze-Tracked Virtual Reality
-
Anjul Patney,
Marco Salvi,
Joohwan Kim,
Anton Kaplanyan,
Chris Wyman,
Nir Benty,
David Luebke,
Aaron Lefohn
(NVIDIA Research)
kesen.huang@gmail.com