This page tracks the new paper links made to my list of SIGGRAPH Asia 2024 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
September 19, 2024
- Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos
- GS³: Efficient Relighting with Triple Gaussian Splatting
- Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
- PersonaTalk: Bring Attention to Your Persona in Visual Dubbing
- NPGA: Neural Parametric Gaussian Avatars
- InstantDrag: Improving Interactivity in Drag-based Image Editing
- Markov-Chain Monte Carlo Sampling of Visibility Boundaries for Differentiable Rendering
- Differentiating Variance for Variance-Aware Inverse Rendering
- Neural Product Importance Sampling via Warp Composition
- Polarimetric BSSRDF Acquisition of Dynamic Faces
- mpcMech: Multi-Point Conjugation Mechanisms
- A Generalized Ray Formulation For Wave-Optics Rendering
- I❤️MESH: A DSL for Mesh Processing
- Efficient Image-Space Shape Splatting for Monte Carlo Rendering
- Gaussian Surfel Splatting for Live Human Performance Capture
- TextToon: Real-Time Text Toonify Head Avatar from Single Video
- MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagram
- FacAID: A Transformer Model for Neuro-Symbolic Facade Reconstruction
- ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling
- Portrait Video Editing Empowered by Multimodal Generative Priors
- DiffCSG: Differentiable CSG via Rasterization
- DiffUHaul: A Training-Free Method for Object Dragging in Images
- Evaluating Visual Perception of Object Motion in Dynamic Environments
- VOODOO XP: Expressive One-Shot Head Reenactment for VR Telepresence
- LLM-enhanced Scene Graph Learning for Household Rearrangement
- Motion-Driven Neural Optimizer for Prophylactic Braces Made by Distributed Microstructures
- Reconstruct Translucent Thin Objects from Photos
- A Simple Approach to Differentiable Rendering of SDFs
- FragmentDiff: A Diffusion Model for Fractured Object Assembly
- DIScene: Object Decoupling and Interaction Modeling for Complex Scene Generation
- EVSplitting: An Efficient and Visually Consistent Splitting Algorithm for 3D Gaussian Splatting
- Stripe Embedding: Efficient Maps with Exact Numeric Computation
- Large Scale Farm Scene Modeling from Remote Sensing Imagery
- End-to-end Optimization of Fluidic Lenses
- A Flexible Mold for Facade Panel Fabrication
- Page published
kesen.huang@gmail.com