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ACM Digital Library:ACM Transactions on Graphics (TOG) Volume 43, Issue 6 (December 2024) Proceedings of ACM SIGGRAPH Asia 2024
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Changelog
Geometry Processing Computing
- Exact and Efficient Intersection Resolution for Mesh Arrangements
-
Jia-Peng Guo,
Xiao-Ming Fu
(University of Science and Technology of China)
- Designing triangle meshes with controlled roughness
-
Victor Ceballos Inza
(KAUST),
Panagiotis Fykouras
(BMW Group),
Florian Rist
(KAUST),
Daniel Haseker,
Majid Hojjat
(BMW Group),
Christian Muller
(TU Wien),
Helmut Pottmann
(TU Wien and KAUST)
- Stripe Embedding: Efficient Maps with Exact Numeric Computation
-
Marco Livesu
(CNR IMATI)
- Bijective Volumetric Mapping via Star Decomposition
-
Steffen Hinderink,
Hendrik Bruckler,
Marcel Campen
(Osnabruck University)
- PCO: Precision-Controllable Offset Surfaces with Sharp Features
-
Lei Wang,
Xudong Wang,
Pengfei Wang
(Shandong University),
Shuangmin Chen
(Qingdao University of Science and Technology),
Shiqing Xin,
Jiong Guo
(Shandong University),
Wenping Wang
(Texas A&M University),
Changhe Tu
(Shandong University)
- A Progressive Embedding Approach to Bijective Tetrahedral Maps driven by Cluster Mesh Topology
-
Valentin Zenon Nigolian
(University of Bern),
Marcel Campen
(Osnabruck University),
David Bommes
(University of Bern)
Going Big in Rendering
- InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity
-
Jiabin Liang,
Lanqing Zhang
(Sea AI Lab),
Zhuoran Zhao
(Sea AI Lab and National University of Singapore),
Xiangyu Xu
(Xi'an Jiaotong University)
- Taming 3DGS: High-Quality Radiance Fields with Limited Resources
-
Saswat Subhajyoti Mallick*
(Carnegie Mellon University),
Rahul Goel*
(Graz University of Technology and IIIT Hyderabad),
Bernhard Kerbl,
Francisco Vicente Carrasco
(Carnegie Mellon University),
Markus Steinberger
(Graz University of Technology),
Fernando De La Torre
(Carnegie Mellon University)
* Both authors contributed equally to this research
- Representing Long Volumetric Video with Temporal Gaussian Hierarchy
-
Zhen Xu
(Zhejiang University),
Yinghao Xu
(Stanford University),
Zhiyuan Yu
(HKUST),
Sida Peng,
Jiaming Sun,
Hujun Bao,
Xiaowei Zhou
(Zhejiang University)
- LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives
-
Jiadi Cui*
(ShanghaiTech University and Stereye Intelligent Technology Co.,Ltd),
Junming Cao*
(Shanghai Advanced Research Institute, Chinese Academy of Sciences, China and University of Chinese Academy of Sciences),
Fuqiang Zhao*
(ShanghaiTech University and NeuDim Digital Technology (Shanghai) Co.,Ltd),
Zhipeng He,
Yifan Chen
(ShanghaiTech University),
Yuhui Zhong
(DGene Digital Technology Co., Ltd.),
Lan Xu,
Yujiao Shi
(ShanghaiTech University),
Yingliang Zhang
(DGene Digital Technology Co., Ltd.),
Jingyi Yu
(ShanghaiTech University)
* equal contributions
- MVImgNet 2.0: A Larger-scale Dataset of Multi-view Images
-
Xiaoguang Han*
(SSE, CUHKSZ and FNii, CUHKSZ),
Yushuang Wu*,
Luyue Shi*,
Haolin Liu*,
Hongjie Liao,
Lingteng Qiu
(FNii, CUHKSZ and SSE, CUHKSZ),
Weihao Yuan,
Xiaodong Gu,
Zilong Dong
(Alibaba Group),
Shuguang Cui
(SSE, CUHKSZ and FNii, CUHKSZ)
* Equal contribution
Make It Yours - Customizing Image Generation
- MoA: Mixture-of-Attention for Subject-Context Disentanglement in Personalized Image Generation
-
Kuan-Chieh Wang,
Daniil Ostashev,
Yuwei Fang,
Sergey Tulyakov,
Kfir Aberman
(Snap Inc.)
- ReVersion: Diffusion-Based Relation Inversion from Images
-
Ziqi Huang*,
Tianxing Wu*,
Yuming Jiang,
Kelvin C.K. Chan,
Ziwei Liu
(S-Lab, Nanyang Technological University)
* Equal contributions
- PALP: Prompt Aligned Personalization of Text-to-Image Models
-
Moab Arar
(Google Research and Tel Aviv University),
Andrey Voynov,
Amir Hertz
(Google Research),
Omri Avrahami
(Google Research and The Hebrew University of Jerusalem),
Shlomi Fruchter,
Yael Pritch
(Google Research),
Daniel Cohen-Or
(Google Research and Tel Aviv University),
Ariel Shamir
(Google Research and Reichman University)
- Customizing Text-to-Image Models with a Single Image Pair
-
Maxwell Jones,
Sheng-Yu Wang,
Nupur Kumari
(Carnegie Mellon University),
David Bau
(Northeastern University),
Jun-Yan Zhu
(Carnegie Mellon University)
- Customizing Text-to-Image Diffusion with Object Viewpoint Control
-
Nupur Kumari,
Grace Su
(Carnegie Mellon University),
Richard Zhang,
Taesung Park,
Eli Shechtman
(Adobe Research),
Jun-Yan Zhu
(Carnegie Mellon University)
- Identity-Preserving Face Swapping via Dual Surrogate Generative Models
-
Ziyao Huang,
Fan Tang
(Institute of Computing Technology, Chinese Academy of Sciences),
Yong Zhang
(AI Lab, Tencent),
Juan Cao,
Chengyu Li,
Sheng Tang,
Jintao Li
(Institute of Computing Technology, Chinese Academy of Sciences),
Tong-Yee Lee
(National Cheng-Kung University)
Design It All: Font, Paint, and Colors
- HFH-Font: Few-shot Chinese Font Synthesis with Higher Quality, Faster Speed, and Higher Resolution
-
Hua Li,
Zhouhui Lian
(Wangxuan Institute of Computer Technology, Peking University)
- SD-ℼXL: Generating Low-Resolution Quantized Imagery via Score Distillation
-
Alexandre Binninger,
Olga Sorkine-Hornung
(ETH Zurich)
- ProcessPainter: Learning to draw from sequence data
-
Yiren Song*,
Shijie Huang*,
Chen Yao
(National University of Singapore Singapore),
Xiaojun Ye
(Zhejiang University),
Hai Ci
(National University of Singapore Singapore),
Jiaming Liu
(Tiamat),
Yuxuan Zhang
(Shanghai Jiao Tong University),
Mike Zheng Shou
(National University of Singapore Singapore)
* Both authors contributed equally to this research.
- Inverse Painting: Reconstructing The Painting Process
-
Bowei Chen,
Yifan Wang,
Brian Curless,
Ira Kemelmacher-Shlizerman,
Steven M. Seitz
(University of Washington)
- LVCD: Reference-based Lineart Video Colorization with Diffusion Models
-
Zhitong Huang
(City University of Hong Kong),
Mohan Zhang
(WeChat, Tencent Inc.),
Jing Liao
(City University of Hong Kong)
- Colorful Diffuse Intrinsic Image Decomposition in the Wild
-
Chris Careaga,
Yagız Aksoy
(Simon Fraser University)
Modeling and PDEs
- Differential Walk on Spheres
-
Bailey Miller
(Carnegie Mellon University),
Rohan Sawhney
(NVIDIA),
Keenan Crane,
Ioannis Gkioulekas
(Carnegie Mellon University)
- Projected Walk on Spheres: A Monte Carlo Closest Point Method for Surface PDEs
-
Ryusuke Sugimoto,
Nathan King,
Toshiya Hachisuka,
Christopher Batty
(University of Waterloo)
- Solving Inverse PDE Problems using Grid-Free Monte Carlo Estimators
-
Ekrem Fatih Yilmazer
(EPFL),
Delio Vicini
(Google Inc.),
Wenzel Jakob
(EPFL)
- DiffCSG: Differentiable CSG via Rasterization
-
Haocheng Yuan
(University of Edinburgh),
Adrien Bousseau
(Inria, Universite Cote d'Azur),
Hao Pan
(Microsoft Research Asia),
Chengquan Zhang
(Nanjing University),
Niloy J. Mitra
(University College London and Adobe Research),
Changjian Li
(University of Edinburgh)
- Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
-
Yun-Chun Chen,
Selena Ling
(University of Toronto and Adobe Research),
Zhiqin Chen,
Vladimir G. Kim,
Matheus Gadelha
(Adobe Research),
Alec Jacobson
(University of Toronto and Adobe Research)
- I❤️MESH: A DSL for Mesh Processing
-
Yong Li
(South China University of Technology and George Mason University),
Shoaib Kamil
(Adobe Research),
Keenan Crane
(Carnegie Mellon University),
Alec Jacobson
(University of Toronto and Adobe Research),
Yotam Gingold
(George Mason University)
Neural Relighting and Reflection
- DifFRelight: Diffusion-Based Facial Performance Relighting
-
Mingming He
Pascal Clausen
Ahmet Levent Taşel
Li Ma
Oliver Pilarski
Wenqi Xian
Laszlo Rikker
Xueming Yu
Ryan Burgert
Ning Yu
Paul Debevec
- GS³: Efficient Relighting with Triple Gaussian Splatting
-
Zoubin Bi*,
Yixin Zeng*,
Chong Zeng,
Fan Pei,
Xiang Feng,
Kun Zhou,
Hongzhi Wu
(State Key Lab of CAD and CG, Zhejiang University)
*contributed equally
- OLAT Gaussians for Generic Relightable Appearance Acquisition
-
Zhiyi Kuang
Yanchao Yang
Siyan Dong
Jiayue Ma
Hongbo Fu
Youyi Zheng
- Reflection-Aware Neural Radiance Fields
-
Chen Gao
Yipeng Wang
Changil Kim
Jia-Bin Huang
Johannes Kopf
- NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections
-
Dor Verbin
Pratul P. Srinivasan
Peter Hedman
Ben Mildenhall
Benjamin Attal
Richard Szeliski
Jonathan T. Barron
- Local Gaussian Density Mixtures for Unstructured Lumigraph Rendering
-
Xiuchao Wu
Jiamin Xu
Chi Wang
Yifan Peng
Qixing Huang
James Tompkin
Weiwei Xu
Color and Display
- COMFI: A Calibrated Observer Metameric Failure Index for Color Critical Tasks
-
Robert Wanat
Michael D. Smith
Junwoo Jang
Sally Hattori
- Large Étendue 3D Holographic Display with Content-adaptive Dynamic Fourier Modulation
-
Brian Chao
Manu Gopakumar
Suyeon Choi
Jonghyun Kim
Liang Shi
Gordon Wetzstein
- ElaTCSF: A Temporal Contrast Sensitivity Function for Flicker Detection and Modeling Variable Refresh Rate Flicker
-
Yancheng Cai
Ali Bozorgian
Maliha Ashraf
Robert Wanat
Rafal Mantiuk
- Perspective-Aligned AR Mirror with Under-Display Camera
-
Jian Wang
Sizhuo Ma
Karl Bayer
Yi Zhang
Peihao Wang
Bing Zhou
Shree Nayar
Gurunandan Krishnan
- AR-DAVID: Augmented Reality Display Artifact Video Dataset
-
Alexandre Chapiro
Dongyeon Kim
Yuta Asano
Rafał K. Mantiuk
- V³: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
-
Penghao Wang*,
Zhirui Zhang*,
Liao Wang*,
Kaixin Yao,
Siyuan Xie
(ShanghaiTech University and NeuDim Digital Technology (Shanghai) Co.,Ltd),
Jingyi Yu
(ShanghaiTech University),
Minye Wu
(KU Leuven),
Lan Xu
(ShanghaiTech University)
* Equal contributions.
Geometry and Fabrication
- Approximation by Meshes with Spherical Faces
-
Anthony S. Cisneros Ramos
Alisher Aikyn
Martin Kilian
Helmut Pottmann
Christian Müller
- Computational Biomimetics of Winged Seeds
-
Qiqin Le
Jiamu Bu
Yanke Qu
Bo Zhu
Tao Du
- Optimized shock-protecting microstructures
-
Zizhou Huang
Daniele Panozzo
Denis Zorin
- All you need is rotation: Construction of developable strips
-
Takashi Maekawa
Felix Scholz
- Alignable Lamella Gridshells
-
Davide Pellis
(ISTI-CNR)
- Layout-Aware Single-Image Document Flattening
-
Pu Li
Jianwei Guo
Weize Quan
Dongming Yan
Path Guiding, Scattering
- MARS: Multi-sample Allocation through Russian roulette and Splitting
-
Joshua Meyer
Alexander Rath
Ömercan Yazici
Philipp Slusallek
- Volume Scattering Probability Guiding
-
Kehan Xu
(ETH Zurich),
Sebastian Herholz
(Intel Corporation),
Marco Manzi,
Marios Papas
(DisneyResearch - Studios),
Markus Gross
(ETH Zurich and DisneyResearch - Studios)
- Efficient Neural Path Guiding with 4D Modeling
-
Honghao Dong
Rui Su
Guoping Wang
Sheng Li
- NeuSmoke: Efficient Smoke Reconstruction and View Synthesis with Neural Transportation Fields
-
Jiaxiong Qiu
Ruihong Cen
Zhong Li
Han Yan
Ming-Ming Cheng
Bo Ren
- Dynamic Neural Radiosity with Multi-grid Decomposition
-
Rui Su
Honghao Dong
Jierui Ren
Haojie Jin
Yisong Chen
Guoping Wang
Sheng Li
- Neural Global Illumination via Superposed Deformable Feature Fields
-
Chuankun Zheng,
Yuchi Huo,
Hongxiang Huang,
Hongtao Sheng
(Zhejiang University),
Junrong Huang
(City University of Hong Kong),
Rui Tang,
Hao Zhu
(Manycore Inc.),
Rui Wang,
Hujun Bao
(Zhejiang University)
Look at it Differently: Novel View Synthesis
- Quark: Real-time, High-resolution, and General Neural View Synthesis
-
John Flynn
Michael Broxton
Lukas Murmann
Lucy Chai
Matthew DuVall
Clément Godard
Kathryn Heal
Srinivas Kaza
Stephen Lombardi
Xuan Luo
Supreeth Achar
Kira Prabhu
Tiancheng Sun
Lynn Tsai
Ryan Overbeck
- Pano2Room: Novel View Synthesis from a Single Indoor Panorama
-
Guo Pu
Yiming Zhao
Zhouhui Lian
- Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Captures
-
Marcel C. Buhler,
Gengyan Li
(ETH Zurich and Google Inc.),
Erroll Wood,
Leonhard Helminger,
Xu Chen,
Tanmay Shah,
Daoye Wang,
Stephan Garbin,
Sergio Orts-Escolano
(Google Inc.),
Otmar Hilliges
(ETH Zurich),
Dmitry Lagun,
Jeremy Riviere,
Paulo Gotardo,
Thabo Beeler,
Abhimitra Meka,
Kripasindhu Sarkar
(Google Inc.)
- Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos
-
Colton Stearns,
Adam W. Harley,
Mikaela Uy
(Stanford University),
Florian Dubost,
Federico Tombari
(Google Inc.),
Gordon Wetzstein,
Leonidas Guibas
(Stanford University)
- Neural Light Spheres for Implicit Image Stitching and View Synthesis
-
Ilya Chugunov,
Amogh Joshi
(Princeton University),
Kiran Murthy,
Francois Bleibel
(Google Inc.),
Felix Heide
(Princeton University)
- ReN Human: Learning Relightable Neural Implicit Surfaces for Animatable Human Rendering
-
Rengan Xie
Kai Huang
In-Young Cho
Sen Yang
Wei Chen
Hujun Bao
Wenting Zheng
Rong Li
Yuchi Huo
(),
(),
(),
Hujun Bao
(Zhejiang University),
(),
(),
()
Surface Reconstruction and Modeling
- Stochastic Normal Orientation for Point Clouds
-
Guojin Huang,
Qing Fang,
Zheng Zhang,
Ligang Liu,
Xiao-Ming Fu
(University of Science and Technology of China)
- Fast and Globally Consistent Normal Orientation based on the Winding Number Normal Consistency
-
Siyou Lin
Zuoqiang Shi
Yebin Liu
- Surface Reconstruction Using Rotation Systems
-
Ruiqi Cui,
Emil Toftegaard Gæde,
Eva Rotenberg
(Technical University of Denmark),
Leif Kobbelt
(RWTH Aachen University),
J. Andreas Bærentzen
(Technical University of Denmark)
- PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface Reconstruction
-
Sheng Ye
Yuze He
Matthieu Lin
Jenny Sheng
Ruoyu Fan
Yiheng Han
Yubin Hu
Ran Yi
Yu-Hui Wen
Yong-Jin Liu
Wenping Wang
- 3D Reconstruction with Fast Dipole Sums
-
Hanyu Chen,
Bailey Miller,
Ioannis Gkioulekas
(Carnegie Mellon University)
- Architectural Co-LOD Generation
-
Runze Zhang
Shanshan Pan
Chenlei Lv
Minglun Gong
Hui Huang
Your Wish is my Command: Generate, Edit, Rearrange
- LLM-enhanced Scene Graph Learning for Household Rearrangement
-
Wenhao Li,
Zhiyuan Yu,
Qijin She,
Zhinan Yu,
Yuqing Lan
Chenyang Zhu
(National University of Defense Technology),
Ruizhen Hu
(Shenzhen University),
Kai Xu
(National University of Defense Technology)
- SGEdit: Bridging LLM with Text2Image Generative Model for Scene Graph-based Image Editing
-
Zhiyuan Zhang
DongDong Chen
Jing Liao
- CPoser: An Optimization-after-Parsing Approach for Text-to-Pose Generation Using Large Language Models.
-
Yumeng Li
Bohong Chen
Zhong Ren
Yao-Xiang Ding
Libin Liu
Tianjia Shao
Kun Zhou
- ParSEL: Parameterized Shape Editing with Language
-
Aditya Ganeshan
Ryan Huang
Xianghao Xu
R. Kenny Jones
Daniel Ritchie
- Autonomous Character-Scene Interaction Synthesis from Text Instruction
-
Nan Jiang
Zimo He
Zi Wang
Hongjie Li
Yixin Chen
Siyuan Huang
Yixin Zhu
- Anim-Director: A Large Multimodal Model Powered Agent for Controllable Animation Video Generation
-
Yunxin Li
Haoyuan Shi
Baotian Hu
Longyue Wang
Jiashun Zhu
Jinyi Xu
Zhen Zhao
Min Zhang
Animating Humans
- FreeAvatar: Robust 3D Facial Animation Transfer by Learning an Expression Foundation Model
-
Feng Qiu
Wei Zhang
Chen Liu
Rudong An
Lincheng Li
Yu Ding
Changjie Fan
Zhipeng Hu
Xin Yu
- High-quality Animatable Eyelid Shapes from Lightweight Captures
-
Junfeng Lyu
Feng Xu
- Geometry-Aware Retargeting for Two-Skinned Characters Interaction
-
Inseo Jang
Soojin Choi
Seokhyeon Hong
Chaelin Kim
Junyong Noh
- Near-realtime facial animation by deep 3d simulation super-resolution
-
Hyojoon Park,
Sangeetha Grama Srinivasan
(University of Wisconsin-Madison),
Matthew Cong,
Doyub Kim,
Byungsoo Kim,
Jonathan Swartz,
Ken Museth
(NVIDIA),
Eftychios Sifakis
(University of Wisconsin-Madison and NVIDIA)
- MotionFix: Text-Driven 3D Human Motion Editing
-
Nikos Athanasiou
Alpár Cseke
Markos Diomataris
Michael J. Black
Gül Varol
- Refined Inverse Rigging: A Balanced Approach to High-fidelity Blendshape Animation
-
Stevo Racković
Dušan Jakovetić
Cláudia Soares
It's All About Change: Image Editing
- DiffUHaul: A Training-Free Method for Object Dragging in Images
-
Omri Avrahami
(NVIDIA Research and The Hebrew University of Jerusalem),
Rinon Gal
(NVIDIA Research and Tel Aviv University),
Gal Chechik
(NVIDIA Research),
Ohad Fried
(Reichman University),
Dani Lischinski
(The Hebrew University of Jerusalem),
Arash Vahdat*,
Weili Nie*
(NVIDIA Research)
*Indicates Equal Advising
- InstantDrag: Improving Interactivity in Drag-based Image Editing
-
Joonghyuk Shin
(Seoul National University),
Daehyeon Choi
(POSTECH),
Jaesik Park
(Seoul National University)
- Consolidating Attention Features for Multi-view Image Editing
-
Or Patashnik
(Tel Aviv University),
Rinon Gal
(Tel Aviv University and NVIDIA),
Daniel Cohen-Or
(Tel Aviv University),
Jun-Yan Zhu,
Fernando De la Torre
(Carnegie Mellon University)
- TurboEdit: Text-Based Image Editing Using Few-Step Diffusion Models
-
Gilad Deutch
(Tel Aviv University),
Rinon Gal
(Tel Aviv University and NVIDIA),
Daniel Garibi,
Or Patashnik,
Daniel Cohen-Or
(Tel Aviv University)
- Generative Portrait Shadow Removal
-
Jae Shin Yoon
Zhixin Shu
Mengwei Ren
Xuaner Zhang
Yannick Hold-Geoffroy
Krishna Kumar Singh
He Zhang
- Content-aware Tile Generation using Exterior Boundary Inpainting
-
Sam Sartor
Pieter Peers
Splats and Blobs: Generate, Deform, Diffuse
- EVSplitting: An Efficient and Visually Consistent Splitting Algorithm for 3D Gaussian Splatting
-
Qi-Yuan Feng, Geng-Chen Cao, Hao-Xiang Chen, Qun-Ce Xu,
Tai-Jiang Mu
(Tsinghua University),
Ralph Martin
(Cardiff University),
Shi-Min Hu
(Tsinghua University)
- 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
-
Xiaoyang Lyu
Yang-Tian Sun
Yi-Hua Huang
Xiuzhe Wu
Ziyi Yang
Yilun Chen
Jiangmiao Pang
Xiaojuan Qi
- GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting
-
Chen Yang
Sikuang Li
Jiemin Fang
Ruofan Liang
Lingxi Xie
Xiaopeng Zhang
Wei Shen
Qi Tian
- Real-time Large-scale Deformation of Gaussian Splatting
-
Lin Gao
Jie Yang
Bo-Tao Zhang
Jia-Mu Sun
Yu-Jie Yuan
Hongbo Fu
Yu-Kun Lai
- BlobGEN-3D: Compositional 3D-Consistent Freeview Image Generation with 3D Blobs
-
Chao Liu
Weili Nie
Sifei Liu
Abhishek Badki
Hang Su
Morteza Mardani
Benjamin Eckart
Arash Vahdat
- L3DG: Latent 3D Gaussian Diffusion
-
Barbara Roessle
Norman Müller
Lorenzo Porzi
Samuel Rota Bulò
Peter Kontschieder
Angela Dai
Matthias Nießner
Beyond RGB
- End-to-End Hybrid Refractive-Diffractive Lens Design with Differentiable Ray-Wave Model
-
Xinge Yang
Matheus Souza
Kunyi Wang
Praneeth Chakravarthula
Qiang Fu
Wolfgang Heidrich
- Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging
-
- Coherent Optical Modems for Full-Wavefield Lidar
-
Parsa Mirdehghan
(University of Toronto and Vector Institute),
Brandon Buscaino
(Ciena Corporation),
Maxx Wu
(University of Toronto and Vector Institute),
Doug Charlton,
Mohammad E. Mousa-Pasandi
(Ciena Corporation),
Kiriakos N. Kutulakos,
David B. Lindell
(University of Toronto and Vector Institute)
- Learned Multi-aperture Color-coded Optics for Snapshot Hyperspectral Imaging
-
Zheng Shi*
(Princeton University),
Xiong Dun*
(Tongji University),
Haoyu Wei
(The University of Hong Kong),
Shiyu Dong,
Zhanshan Wang,
Xinbin Cheng
(Tongji University),
Felix Heide
(Princeton University),
Yifan (Evan) Peng
(The University of Hong Kong)
* denotes equal contribution
- Time-Gated Polarization for Active Non-Line-Of-Sight Imaging
-
Domo Arigato, Mr. Roboto / Robots and Characters
- Robot Motion Diffusion Model: Motion Generation for Robotic Characters
-
- PC-Planner: Physics-Constrained Self-Supervised Learning for Robust Neural Motion Planning with Shape-Aware Distance Function
-
- A Plentoptic 3D Vision System
-
Agastya Kalra,
Vage Taamazyan
(Intrinsic Innovation LLC),
Alberto Dall'Olio,
Raghav Khanna
(Intrinsic Switzerland GmbH),
Tomas Gerlich
(Intrinsic Innovation LLC),
Georgia Giannopoulou
(Intrinsic Switzerland GmbH),
Guy Stoppi
(Intrinsic Canada Corporation),
Daniel Baxter,
Abhijit Ghosh
(Intrinsic Innovation LLC),
Rick Szeliski
(Google DeepMind),
Kartik Venkataraman
(Intrinsic Innovation LLC)
- Actuators A La Mode: Modal Actuations for Soft Body Locomotion
-
- Decoupling Contact for Fine-Grained Motion Style Transfer
-
- MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting
-
Chen Tessler,
Yunrong Guo,
Ofir Nabati
(NVIDIA),
Gal Chechik
(NVIDIA and Bar-Ilan University),
Xue Bin Peng
(NVIDIA and Simon Fraser University)
Threads of Reality: Garments & Knitting
- GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details
-
Zhongjin Luo
(SSE, CUHKSZ),
Haolin Liu,
Chenghong Li
(FNii, CUHKSZ and SSE, CUHKSZ),
Wanghao Du,
Zirong Jin,
Wanhu Sun
(FNii, CUHKSZ),
Yinyu Nie
(Huawei Noah’s Ark Lab),
Weikai Chen
(DCC Algorithm Research Center, Tencent Games),
Xiaoguang Han
(SSE, CUHKSZ and FNii, CUHKSZ)
- FabricDiffusion: High-Fidelity Texture Transfer for 3D Garments Generation from In-The-Wild Images
-
Cheng Zhang*,
Yuanhao Wang*,
Francisco Vicente Carrasco
(Carnegie Mellon University),
Chenglei Wu,
Jinlong Yang,
Thabo Beeler
(Google AR),
Fernando De la Torre
(Carnegie Mellon University)
* Equal contribution
- Chebyshev Parameterization for Woven Fabric Modeling
-
Annika Oehri*,
Aviv Segall*,
Jing Ren,
Olga Sorkine-Hornung
(ETH Zurich)
* joint first authors with equal contribution
- UFO Instruction Graphs Are Machine Knittable
-
- Volumetric Homogenization for Knitwear Simulation
-
Computational Design
- End-to-end Optimization of Fluidic Lenses
-
Mulun Na*,
Hector A. Jimenez Romero*,
Xinge Yang,
Jonathan Klein,
Dominik L. Michels,
Wolfgang Heidrich
(KAUST)
*Authors contributed equally.
- Computational Design of Dense Servers for Immersion Cooling
-
- Tune-It: Optimizing Wire Reconfiguration for Sculpture Manufacturing
-
Qibing Wu,
Zhihao Zhang,
Xin Yan,
Fanchao Zhong
(Shandong University),
Yueze Zhu
(University College London),
Xurong Lu,
Runze Xue,
Rui Li,
Changhe Tu,
Haisen Zhao
(Shandong University)
- Motion-Driven Neural Optimizer for Prophylactic Braces Made by Distributed Microstructures
-
Xingjian Han*,
(Boston University and The University of Manchester),
Yu Jiang*,
(Dalian University of Technology and The University of Manchester),
Weiming Wang
(The University of Manchester),
Guoxin Fang
(The Chinese University of Hong Kong),
Simeon Gill
(The University of Manchester),
Zhiqiang Zhang
(University of Leeds),
Shengfa Wang
(Dalian University of Technology),
Jun Saito
(Adobe Research),
Deepak Kumar
(Boston University),
Zhongxuan Luo
(Dalian University of Technology),
Emily Whiting
(Boston University),
Charlie C.L. Wang
(The University of Manchester)
* Joint first authors
- mpcMech: Multi-Point Conjugation Mechanisms
-
Ke Chen
(USTC),
Siqi Li,
Peng Song
(SUTD),
Jianmin Zheng
(NTU),
Ligang Liu
(USTC)
- FragmentDiff: A Diffusion Model for Fractured Object Assembly
-
Qun-Ce Xu, Hao-Xiang Chen, Jiacheng Hua, Xiaohua Zhan
(Tsinghua University),
Yong-Liang Yang
(University of Bath),
Tai-Jiang Mu
(Tsinghua University)
Text, Texturing, and Stylization
- InstanceTex: Instance-level Controllable Texture Synthesis for 3D Scenes via Diffusion Priors
-
- Text-Guided Texturing by Synchronized Multi-View Diffusion
-
- StyleTex: Style Image-Guided Texture Generation for 3D Models
-
- TEXGen: a Generative Diffusion Model for Mesh Textures
-
- Compositional Neural Textures
-
Peihan Tu
(University of Maryland, College Park),
Li-Yi Wei
(Adobe Research),
Matthias Zwicker
(University of Maryland, College Park)
- Camera Settings as Tokens: Modeling Photography on Latent Diffusion Models
-
To Bend or not to Bend?
- Tencers: Tension-Constrained Elastic Rods
-
- Q3T Prisms: A Linear-Quadratic Solid Shell Element for Elastoplastic Surfaces
-
- A Mesh-based Simulation Framework using Automatic Code Generation
-
- Polar Interpolants for Thin-Shell Microstructure Homogenization
-
- XPBI: Position-Based Dynamics with Smoothing Kernels Handles Continuum Inelasticity
-
- Multi-Resolution Real-Time Deep Pose-Space Deformation
-
(Don't) Make Some Noise: Denoising
- A Statistical Approach to Monte Carlo Denoising
-
- Online Neural Denoising with Cross-Regression for Interactive Rendering
-
Hajin Choi
(Gwangju Institute of Science and Technology),
Seokpyo Hong
(Samsung Advanced Institute of Technology),
Inwoo Ha
(Samsung Advanced Institute of Technology and KAIST),
Nahyup Kang
(Samsung Advanced Institute of Technology),
Bochang Moon
(Gwangju Institute of Science and Technology)
- Filtering-Based Reconstruction for Gradient-Domain Rendering
-
- Spatiotemporal Bilateral Gradient Filtering for Inverse Rendering
-
Wesley Chang*, Xuanda Yang*, Yash Belhe*,
Ravi Ramamoorthi,
Tzu-Mao Li
(University of California, San Diego)
*The three authors contributed equally to this research
- Neural Kernel Regression for Consistent Monte Carlo Denoising
-
Deform Your Axis: Skeletons and Cages
- Dynamic Skeletonization via Variational Medial Axis Sampling
-
- Medial Skeletal Diagram: A Generalized Medial Axis Approach for 3D Shape Representation
-
- MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagram
-
Ningna Wang
(University of Texas at Dallas),
Hui Huang
(Shenzhen University),
Shibo Song
Independent Researcher,
Bin Wang
(Tsinghua University),
Wenping Wang
(Texas A&M University),
Xiaohu Guo
(University of Texas at Dallas)
- Deformation Recovery: Localized Learning for Detail-Preserving Deformations
-
- Polynomial Cauchy Coordinates for Curved Cages
-
- C^0 Generalized Coons Patches for High-order Cage-based Deformation
-
Keep in Touch / No Touching
- A Time-Dependent Inclusion-Based Method for Continuous Collision Detection between Parametric Surfaces
-
- A Cubic Barrier with Elasticity-Inclusive Dynamic Stiffness
-
Ryoichi Ando
(ZOZO)
- Barrier-Augmented Lagrangian for GPU-based Elastodynamic Contact
-
- Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse
-
- gDist: Efficient Distance Computation between 3D Meshes on GPU
-
- Trading Spaces: Adaptive Subspace Time Integration for Contacting Elastodynamics
-
3D Printing, Manufacturing
- Inverse Rendering for Tomographic Volumetric Additive Manufacturing
-
- Learning Based Toolpath Planner on Diverse Graphs for 3D Printing
-
Yuming Huang*,
Yuhu Guo*,
Renbo Su
(The University of Manchester),
Xingjian Han
(Boston University),
Junhao Ding
(The Chinese University of Hong Kong),
Tianyu Zhang,
Tao Liu,
Weiming Wang
(The University of Manchester),
Guoxin Fang,
Xu Song
(The Chinese University of Hong Kong),
Emily Whiting
(Boston University),
Charlie C. L. Wang
(The University of Manchester)
* Equal contribution
- Differentiable Modeling of Material Spreading in Inkjet Printing for Appearance Prediction
-
- Computational Design of a Kit of Parts for Bending Active Structures
-
- A Flexible Mold for Facade Panel Fabrication
-
Florian Rist
(KAUST)
Zhecheng Wang
(University of Toronto),
Davide Pellis
(TU Wien),
Marco Palma
(),
Daoming Liu,
Dominik L. Michels
(KAUST)
Capture Me If You Can
- Millimetric Human Surface Capture in Minutes
-
- RoMo: A Robust Solver for Full-body Unlabeled Optical Motion Capture
-
- FürElise: Capturing and Physically Synthesizing Hand Motion of Piano Performance
-
- Look Ma, no markers: Holistic performance capture without the hassle
-
Charlie Hewitt,
Fatemeh Saleh,
Sadegh Aliakbarian,
Lohit Petikam,
Shideh Rezaeifar,
Louis Florentin,
Zafiirah Hosenie,
Thomas J Cashman,
Julien Valentin,
Darren Cosker,
Tadas Baltrusaitis
(Microsoft)
- EgoHDM: An Online Egocentric-Inertial Human Motion Capture, Localization, and Dense Mapping System
-
- ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling
-
Deok-Kyeong Jang*,
Dongseok Yang*,
Deokyun Jang*,
Byeoli Choi*,
Donghoon Shin
(MOVIN Inc.),
Sung-Hee Lee
(KAIST)
* Equal contribution.
Going Fast: Accelerated Rendering
- AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius
-
- 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
-
- High-Throughput Batch Rendering for Embodied AI
-
- Efficient Image-Space Shape Splatting for Monte Carlo Rendering
-
Xiaochun Tong,
Toshiya Hachisuka
(University of Waterloo)
- DirectL: Efficient Radiance Fields Rendering for 3D Light Field Displays
-
Characters and Crowds
- PDP: Physics-Based Character Animation via Diffusion Policy
-
- Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer
-
Sigal Raab,
Inbar Gat,
Nathan Sala,
Guy Tevet,
Rotem Shalev-Arkushin
(Tel Aviv University),
Ohad Fried
(Reichman University),
Amit H. Bermano,
Daniel Cohen-Or
(Tel Aviv University)
- CBIL: Collective Behavior Imitation Learning for Fish from Real Videos
-
Yifan Wu*
(The University of Hong Kong),
Zhiyang Dou*
(The University of Hong Kong and University of Pennsylvania),
Yuko Ishiwaka,
Shun Ogawa
(SoftBank),
Yuke Lou
(The University of Hong Kong),
Wenping Wang
(Texas A&M University),
Lingjie Liu
(University of Pennsylvania),
Taku Komura
(The University of Hong Kong)
* Equal Contribution
- Resolving Collisions in Dense 3D Crowd Animations
-
- Body Gesture Generation for Multimodal Conversational Agents
-
Neural Shapes
- SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes
-
- NASM: Neural Anisotropic Surface Meshing
-
- Controllable Shape Modeling with Neural Generalized Cylinder
-
- Direct Manipulation of Procedural Implicit Surfaces
-
Marzia Riso
(Sapienza University of Rome and Adobe Research),
Elie Michel,
Axel Paris,
Valentin Deschaintre,
Mathieu Gaillard
(Adobe Research),
Fabio Pellacini
(University of Modena and Reggio Emilia)
- Neural Laplacian Operator for 3D Point Clouds
-
- SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation
-
Sampling and Light Transport
- Hierarchical Light Sampling with Accurate Spherical Gaussian Lighting
-
- BSDF importance sampling using a diffusion model
-
Ziyang Fu,
Yash Belhe,
Haolin Lu,
Liwen Wu,
Bing Xu,
Tzu-Mao Li
(University of California, San Diego)
- DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flight Rendering in Homogeneous Scattering Media
-
- Neural Product Importance Sampling via Warp Composition
-
Joey Litalien
(McGill University),
Milos Hasan,
Fujun Luan,
Krishna Mullia,
Iliyan Georgiev
(Adobe Research)
- Manifold Sampling for Differentiable Uncertainty in Radiance Fields
-
- A Generalized Ray Formulation For Wave-Optical Light Transport
-
Shlomi Steinberg
(NVIDIA and University of Waterloo),
Ravi Ramamoorthi
(NVIDIA and University of California, San Diego),
Benedikt Bitterli,
Eugene d'Eon
(NVIDIA),
Ling-Qi Yan
(University of California, Santa Barbara),
Matt Pharr
(NVIDIA)
Diffusing Your Videos
- Still-Moving: Customized Video Generation without Customized Video Data
-
- Fashion-VDM: Video Diffusion Model for Virtual Try-On
-
- Lumiere: A Space-Time Diffusion Model for Video Generation
-
- I2VEdit: First-Frame-Guided Video Editing via Image-to-Video Diffusion Models
-
Wenqi Ouyang
(S-Lab, Nanyang Technological University),
Yi Dong
(Nanyang Technological University),
Lei Yang,
Jianlou Si
(SenseTime Research and Shanghai AI Laboratory),
Xingang Pan
(S-Lab, Nanyang Technological University)
- VidPanos: Generative Panoramic Videos from Casual Panning Videos
-
- TrailBlazer: Trajectory Control for Diffusion-Based Video Generation
-
Wan-Duo Kurt Ma
(Victoria University of Wellington),
J. P. Lewis
(NVIDIA Research),
W. Bastiaan Kleijn
(Victoria University of Wellington)
Fill the Gap: What Happened In-between?
- ToonCrafter: Generative Cartoon Interpolation
-
- Skeleton-Driven Inbetweening of Bitmap Character Drawings
-
- SKEL-Betweener: a Neural Motion Rig for Interactive Motion Authoring
-
- DrawingSpinUp: 3D Animation from Single Character Drawings
-
- From Sim-to-Real: Toward General Event-based Low-light Frame Interpolation with Per-scene Optimization
-
- GFFE: G-buffer Free Frame Extrapolation for Low-latency Real-time Rendering
-
Mesh Processing Unleashed
- GauWN: Gaussian-smoothed Winding Number and its Derivatives
-
- Hodge decomposition of vector fields in Cartesian grids
-
- Robust Symmetry Detection via Riemannian Langevin Dynamics
-
- Sharpening and Sparsifying with Surface Hessians
-
- Quad mesh mechanisms
-
Diffuse and Conquer
- Portrait Video Editing Empowered by Multimodal Generative Priors
-
Xuan Gao,
Haiyao Xiao, Chenglai Zhong,
Shi-Min Hu
(Tsinghua University)
Yudong Guo,
Juyong Zhang
(University of Science and Technology of China)
- HyperGAN-CLIP: A Unified Framework for Domain Adaptation, Image Synthesis and Manipulation
-
- StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal
-
Chongjie Ye*
(FNii, The Chinese University of Hongkong and SSE, The Chinese University of Hongkong),
Lingteng Qiu*
(FNii, The Chinese University of Hongkong and SSE, The Chinese University of Hongkong and Alibaba Group),
Xiaodong Gu,
Qi Zuo
(Alibaba Group),
Yushuang Wu
(FNii, The Chinese University of Hongkong and SSE, The Chinese University of Hongkong),
Zilong Dong,
Liefeng Bo
(Alibaba Group),
Yuliang Xiu
(Max Planck Institute for Intelligent Systems),
Xiaoguang Han
(SSE, The Chinese University of Hongkong and FNii, The Chinese University of Hongkong)
* Equal contribution
- StyleCrafter: Taming Stylized Video Diffusion with Reference-Augmented Adapter Learning
-
- Fast High-Resolution Image Synthesis with Latent Adversarial Diffusion Distillation
-
- MV2MV: Multi-View Image Translation via View-Consistent Diffusion Models
-
Youcheng Cai,
Runshi Li,
Ligang Liu
(University of Science and Technology of China)
Generate It All: Scenes, Humans, LEGOs
- Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane
-
- DIScene: Object Decoupling and Interaction Modeling for Complex Scene Generation
-
Xiao-Lei Li, Haodong Li, Hao-Xiang Chen,
Tai-Jiang Mu,
Shi-Min Hu
(Tsinghua University)
- TriHuman: A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis
-
- EgoAvatar: Egocentric View-Driven and Photorealistic Full-body Avatars
-
Jianchun Chen,
Jian Wang
(Max Planck Institute for Informatics and VIA Research Center),
Yinda Zhang
Rohit Pandey
Thabo Beeler
(Google Inc.),
Marc Habermann,
Christian Theobalt
(Max Planck Institute for Informatics and VIA Research Center)
- Learn to Create Simple LEGO Micro Buildings
-
- MagicClay: Sculpting Meshes With Generative Neural Fields
-
Amir Barda
(Tel Aviv University),
Vladimir G. Kim,
(Adobe Research),
Noam Aigerman
(Adobe Research and Universite de Montreal),
Amit Haim Bermano
(Tel Aviv University),
Thibault Groueix
(Adobe Research)
Talking Heads and Moving Faces
- VOODOO XP: Expressive One-Shot Head Reenactment for VR Telepresence
-
Phong Tran
(MBZUAI),
Egor Zakharov
(ETH Zurich),
Long-Nhat Ho
(MBZUAI),
Liwen Hu
(Pinscreen),
Adilbek Karmanov
(MBZUAI),
Aviral Agarwal,
McLean Goldwhite
(Pinscreen),
Ariana Bermudez Venegas
(MBZUAI),
Anh Tuan Tran
(VinAI Research),
Hao Li
(Pinscreen and MBZUAI)
- TextToon: Real-Time Text Toonify Head Avatar from Single Video
-
Luchuan Song
(University of Rochester),
Lele Chen
(Sony AI),
Celong Liu
(Bytedance),
Pinxin Liu,
Chenliang Xu
(University of Rochester)
- PersonaTalk: Bring Attention to Your Persona in Visual Dubbing
-
Longhao Zhang*,
Shuang Liang*,
Zhipeng Ge*,
Tianshu Hu*
(Bytedance)
*Equal Contribution
- TALK-Act: Enhance Textural-Awareness for 2D Speaking Avatar Reenactment with Diffusion Model
-
- Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation
-
- Fabrig: A Cloth-Simulated Transferable 3D Face Parameterization
-
Beauty Salon: Hair, Face, Lips, and Teeth
- Curly-Cue: Geometric Methods for Highly Coiled Hair
-
Haomiao Wu*,
Alvin Shi*
(Yale University),
A.M. Darke
(University of California, Santa Cruz),
Theodore Kim
(Yale University)
* Indicates Equal Contribution
- SPARK: Self-supervised Personalized Real-time Monocular Face Capture
-
Kelian Baert
(Technicolor Group and University Rennes),
Shrisha Bharadwaj
(Max Planck Institute for Intelligent Systems),
Fabien Castan,
Benoit Maujean
(Technicolor Group),
Marc Christie
(University Rennes, IRISA, CNRS, Inria),
Victoria Abrevaya
(Max Planck Institute for Intelligent Systems),
Adnane Boukhayma
(Inria, University Rennes, IRISA, CNRS)
- GroomCap: High-Fidelity Prior-Free Hair Capture
-
Yuxiao Zhou
(ETH Zurich),
Menglei Chai,
Daoye Wang,
Sebastian Winberg,
Erroll Wood,
Kripasindhu Sarkar
(Google Inc.),
Markus Gross
(ETH Zurich),
Thabo Beeler
(Google Inc.)
- Towards Unified 3D Hair Reconstruction from Single-View Portraits
-
- The Lips, the Teeth, the tip of the Tongue: LTT Tracking
-
- Hairmony: Fairness-aware hairstyle classification
-
Differentiable Rendering
- Differentiating Variance for Variance-Aware Inverse Rendering
-
Kai Yan
(University of California, Irvine and Weta Digital),
Vincent Pegoraro,
Marc Droske,
Jirka Vorba
(Weta Digital),
Shuang Zhao
(University of California, Irvine)
- Differentiable Owen Scrambling
-
Bastien Doignies
(Universite Claude Bernard Lyon 1, CNRS, INSA Lyon, LIRIS),
David Coeurjolly,
Nicolas Bonneel,
Julie Digne
(CNRS, Universite Claude Bernard Lyon 1, INSA Lyon, LIRIS),
Jean-Claude Iehl,
Victor Ostromoukhov
(Universite Claude Bernard Lyon 1, CNRS, INSA Lyon, LIRIS)
- Neural Differential Appearance Equations
-
- Differentiable Photon Mapping using Generalized Path Gradients
-
- Markov-Chain Monte Carlo Sampling of Visibility Boundaries for Differentiable Rendering
-
Peiyu Xu
(University of California, Irvine),
Sai Bangaru
(MIT CSAIL and NVIDIA),
Tzu-Mao Li
(University of California, San Diego),
Shuang Zhao
(University of California, Irvine)
- A Simple Approach to Differentiable Rendering of SDFs
-
Zichen Wang,
Xi Deng
(Cornell University),
Ziyi Zhang,
Wenzel Jakob
(EPFL),
Steve Marschner
(Cornell University)
Elastics / Solvers / Neural Physics
- MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics
-
- Analytic rotation-invariant modelling of anisotropic finite elements
-
- Trust-Region Eigenvalue Filtering for Projected Newton
-
- Accelerate Neural Subspace-Based Reduced-Order Solver of Deformable Simulation by Lipschitz Optimization
-
Aoran Lyu*
(South China University of Technology and The University of Manchester),
Shixian Zhao*,
Chuhua Xian,
Zhihao Cen,
Hongmin Cai
(South China University of Technology),
Guoxin Fang
(The Chinese University of Hong Kong)
* Equal contribution of the first two authors
- Neural Implicit Reduced Fluid Simulation
-
- Neural Garment Dynamic Super-Resolution
-
Fluid Simulation
- Particle Laden Fluid on Flow Maps
-
- Solid-Fluid Interaction on Particle Flow Maps
-
- An Eulerian Vortex Method on Flow Maps
-
- An Impulse Ghost Fluid Method for Simulating Two-Phase Flows
-
- A Unified MPM Framework supporting Phase-field Models and Elastic-viscoplastic Phase Transition
-
- Fluid Implicit Particles on Coadjoint Orbits
-
Mohammad Sina Nabizadeh,
Ritoban Roy-Chowdhury,
Hang Yin,
Ravi Ramamoorthi,
Albert Chern
(University of California, San Diego)
Modeling and Reconstruction
- FacAID: A Transformer Model for Neuro-Symbolic Facade Reconstruction
-
Aleksander Plocharski
(Warsaw University of Technology and IDEAS NCBR),
Jan Swidzinski
(IDEAS NCBR),
Joanna Porter-Sobieraj
(Warsaw University of Technology),
Przemyslaw Musialski
(New Jersey Institute of Technology and IDEAS NCBR)
- Large Scale Farm Scene Modeling from Remote Sensing Imagery
-
Zhiqi Xiao,
Hao Jiang
(Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences),
Zhigang Deng
(University of Houston),
Wenwei Han, Ran Li, Zhaoqi Wang
(Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences)
- Reconstructing translucent thin objects from photos
-
Xi Deng
(Cornell University),
Andrea Weidlich,
Lifan Wu
(Nvidia),
Bruce Walter
(Cornell University),
Ravi Ramamoorthi
(NVIDIA and University of California, San Diego),
Eugene d'Eon
(NVIDIA),
Steve Marschner
(Cornell University)
- DreamUDF: Generating Unsigned Distance Fields from A Single Image
-
- Style-NeRF2NeRF: 3D Style Transfer from Style-Aligned Multi-View Images
-
- NU-NeRF: Neural Reconstruction of Nested Transparent Objects with Uncontrolled Capture Environment
-
My Name is Carl: Gaussian Humans
- Gaussian Surfel Splatting for Live Human Performance Capture
-
Zheng Dong
(Zhejiang University),
Ke Xu
(City University of Hong Kong),
Yaoan Gao,
Hujun Bao,
Weiwei Xu
(Zhejiang University),
Rynson W.H. Lau
(City University of Hong Kong)
- GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representations
-
- GGHead: Fast and Generalizable 3D Gaussian Heads
-
- Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
-
Yuheng Jiang
(ShanghaiTech University and NeuDim Digital Technology (Shanghai) Co.,Ltd.),
Zhehao Shen,
Yu Hong,
Chengcheng Guo,
Yize Wu
(ShanghaiTech University),
Yingliang Zhang
(DGene Digital Technology Co., Ltd.),
Jingyi Yu,
Lan Xu
(ShanghaiTech University)
- NPGA: Neural Parametric Gaussian Avatars
-
Simon Giebenhain,
Tobias Kirschstein
(Technical University of Munich),
Martin Runz
(Synthesia),
Lourdes Agapito
(University College London),
Matthias Niessner
(Technical University of Munich)
- URAvatar: Universal Relightable Gaussian Codec Avatars
-
(Do) Make Some Noise
- Speed-Aware Audio-Driven Speech Animation using Adaptive Windows
-
- SIGGesture: Generalized Co-Speech Gesture Synthesis via Semantic Injection with Large-Scale Pre-Training Diffusion Models
-
- WaveBlender: Practical Sound-Source Animation in Blended Domains
-
Kangrui Xue
(Stanford University),
Jui-Hsien Wang,
Timothy R. Langlois
(Adobe Research),
Doug L. James
(Stanford University and NVIDIA)
- Dance-to-Music Generation with Encoder-based Textual Inversion
-
- Sketching With Your Voice: "Non-Phonorealistic" Rendering of Sounds via Vocal Imitation
-
Appearance Modeling
- Correlation-aware Encoder-Decoder with Adapters for SVBRDF Acquisition
-
- NFPLight: Deep SVBRDF Estimation via the Combination of Near and Far Field Point Lighting
-
- Polarimetric BSSRDF Acquisition of Dynamic Faces
-
Hyunho Ha,
Inseung Hwang
(KAIST),
Nestor Monzon
(Universidad de Zaragoza),
Jaemin Cho,
Donggun Kim
(KAIST),
Seung-Hwan Baek
(POSTECH),
Adolfo Munoz,
Diego Gutierrez
(Universidad de Zaragoza),
Min H. Kim
(KAIST)
- ControlMat: A Controlled Generative Approach to Material Capture
-
- Appearance Modeling of Iridescent Feathers with Diverse Nanostructures
-
- A Dynamic By-example BTF Synthesis Scheme
-
Points, Graphs, Surfaces, and Fields
- Occupancy-Based Dual Contouring
-
- Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
-
- A class of new tuned primal subdivision schemes with high-quality limit surface in extraordinary regions
-
- SING: Stability-Incorporated Neighborhood Graph
-
- Multi-level Partition of Unity on Differentiable Moving Particles
-
Enhancing, Saliency
- Boosting 3D Object Generation through PBR Materials
-
- FaceMap: Distortion-Driven Perceptual Facial Saliency Maps
-
- Enhancing the Aesthetics of 3D Shapes via Reference-based Editing
-
- Controlled Spectral Uplifting for Indirect-Light-Metamerism
-
- Procedural Material Generation with Reinforcement Learning
-
- GPU Coroutines for Flexible Splitting and Scheduling of Rendering Tasks
-
Hand and Human
- 360-degree Human Video Generation with 4D Diffusion Transformer
-
- Synchronize Dual Hands for Physics-Based Dexterous Guitar Playing
-
- World-Grounded Human Motion Recovery via Gravity-View Coordinates
-
- DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
-
- PuzzleAvatar: Assembling 3D Avatars from Personal Albums
-
- Measuring Human Motion Under Clothing
-
Interactive Methods and VR/AR
- Evaluating Visual Perception of Object Motion in Dynamic Environments
-
Budmonde Duinkharjav
(New York University),
Jenna Kang
(Georgia Institute of Technology and New York University),
Gavin S. P. Miller,
Chang Xiao
(Adobe Research),
Qi Sun
(New York University)
- Casper DPM: Cascaded Perceptual Dynamic Projection Mapping onto Hands
-
- Identifying Behavioral Correlates to Visual Discomfort
-
- ThermOuch: A Wearable Thermo-Haptic Device for Inducing Pain Sensation in Virtual Reality through Thermal Grill Illusion
-
- iSeg: Interactive 3D Segmentation via Interactive Attention
-
kesen.huang@gmail.com