DetonateAltWeapon Property [Vietnam]

Usage:
   ObjectTemplate.DetonateAltWeapon boolean

Argument values:

argument 1:    1; most commonly 1

Description: This property is used exclusively in Battlefield Vietnam.

Used in object types (and how often in each type): HandFireArms (3%)

Used in a total of 3 .con files: Objects.con

Parent directory of these .con files: vietnamObjects/HandWeapons

Example: (from vietnamObjects/HandWeapons/C4Detonator/Objects.con)
   ObjectTemplate.Create HandFireArms C4Detonator
   ObjectTemplate.ItemIndex 11
   ObjectTemplate.MagSize -1
   ObjectTemplate.NumOfMag -1
   ObjectTemplate.MagType 0
   ObjectTemplate.Reloadtime 1
   ObjectTemplate.RoundOfFire 1
   ObjectTemplate.FireOnce 1
   ObjectTemplate.AltFireOnce 1
   ObjectTemplate.AltWeaponindex 5
   ObjectTemplate.DetonateAltWeapon 1
   ObjectTemplate.AutoReload 0
   ObjectTemplate.GUIIndex 15
   ObjectTemplate.SetHudAmmoType ATIcon
   rem objectTemplate.ammoIcon "Ammo/Icon_demokit.tga"
   ObjectTemplate.AmmoIcon "Ammo/Icon_demokitt.tga"
   ObjectTemplate.AmmoBar "Menu/hud/guage03empty.tga"
   ObjectTemplate.AmmoBarFill "Menu/hud/guage03full.tga"
   ObjectTemplate.AmmoBarSize 64
   ObjectTemplate.AmmoBarPosX 0
   ObjectTemplate.AmmoBarPosY -14
   ObjectTemplate.AmmoBarTextPosX -12
   ObjectTemplate.AmmoBarTextPosY -20
   ObjectTemplate.CrossHairType CHTIcon
   ObjectTemplate.HasMag 0
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.SoldierCameraPosition 0.00/-0.05/0.3
   ObjectTemplate.LoadSoundScript Sounds/C4Detonator.ssc
   ObjectTemplate.CreateSkeleton animations/C4Detonator.ske
   ObjectTemplate.UseSkeletonPartAsMain base
   ObjectTemplate.AddTemplate C4DetonatorLod


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.