GearDownHeight Property [Vietnam]

Usage:
   ObjectTemplate.GearDownHeight number

Argument values:

argument 1:    25

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetGearDownHeight.

Related properties: Acceleration, GearDownEngineInput, GearUpEngineInput, HasMobilePhysics

Used in object types (and how often in each type): LandingGear (31%)

Used in a total of 4 .con files: Objects.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Air/F4Phantom/Objects.con)
   rem *** Phantom_LandingGearL ***
   ObjectTemplate.Create LandingGear Phantom_LandingGearL
   rem ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
   ObjectTemplate.Geometry ve_F4_LGear_M1
   rem ObjectTemplate.networkableInfo Phantom_wing_info
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   rem -------------------------------------
   ObjectTemplate.AddTemplate Phantom_WheelLeft
   ObjectTemplate.SetPosition 0.025/-1.3/-0.007
   rem -------------------------------------
   ObjectTemplate.MaxRotation 0/0/89.5
   ObjectTemplate.MaxSpeed 0/0/40
   ObjectTemplate.Acceleration 0/0/80
   ObjectTemplate.GearDownHeight 25
   rem ObjectTemplate.gearUpHeight 26
   ObjectTemplate.GearDownEngineInput 0.8
   ObjectTemplate.GearUpEngineInput 0.8


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.