Usage:
ObjectTemplate.NumAnimationFrames
number
Argument values:
argument 1: | range is 0 to 16; most commonly 16 |
Related properties: AnimationSpeed, ColorRGBAOverTime, DestBlendMode, InitAnimationFrame, InitRotation, RotationSpeed
Used in object types (and how often in each type): SpriteParticle (11%)
Used in a total of 64 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/E_B17Fire/Effects.con)
rem *** Fx_B17Fire ***
ObjectTemplate.Create SpriteParticle Fx_B17Fire
ObjectTemplate.TimeToLive CRD_UNIFORM/0.8/0.8/0
ObjectTemplate.Size CRD_UNIFORM/0.6/1/0
ObjectTemplate.GravityModifier CRD_UNIFORM/-0.2/0/0
ObjectTemplate.Drag CRD_NONE/0/0/0
ObjectTemplate.SizeOverTime 0/1|100/1.79995
ObjectTemplate.Texture e_FireEngine256
ObjectTemplate.InitRotation CRD_NONE/0/180/0
ObjectTemplate.DestBlendMode BMOne
ObjectTemplate.RotationSpeed CRD_UNIFORM/10/0/0
ObjectTemplate.XYSizeRatioOverTime 0/1|100/1
ObjectTemplate.ColorRGBAOverTime 0/0/0/0/0|3/255/255/255/255|85/255/255/255/191|100/255/255/255/0
ObjectTemplate.NumAnimationFrames 16
ObjectTemplate.InitAnimationFrame CRD_NONE/1/0/0
ObjectTemplate.AnimationSpeed CRD_NONE/95/100/0
ObjectTemplate.AnimationSpeedOverTime 0/1|100/0.200049
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.