Usage:
ObjectTemplate.Looping
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: Defines a boolean setting whether the effect plays once (0), or over and over again in a loop (1).
Related properties: Intensity, Template
Used in object types (and how often in each type): Emitter (33%)
Used in a total of 222 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_WespeFire/Effects.con)
rem -------------------------------------
rem *** Em_WespeFire ***
ObjectTemplate.Create Emitter Em_WespeFire
ObjectTemplate.Template Fx_WespeFire
ObjectTemplate.Looping 1
ObjectTemplate.AddEmitterSpeed 1
ObjectTemplate.EmitterSpeedScale 1
ObjectTemplate.LodDistance 3000
ObjectTemplate.TimeToLive CRD_UNIFORM/2/0/0
ObjectTemplate.Intensity CRD_NONE/6/0/0
ObjectTemplate.RelativePositionInDof CRD_UNIFORM/0.3/-0.3/0
ObjectTemplate.RelativePositionInUp CRD_NONE/-0.2/0/0
ObjectTemplate.RelativePositionInRight CRD_UNIFORM/0.3/-0.3/0
ObjectTemplate.RotationalSpeedInDof CRD_NONE/0/0/0
ObjectTemplate.RotationalSpeedInRight CRD_NONE/0/0/0
ObjectTemplate.StartRotation CRD_NONE/0/0/0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.