Usage:
ObjectTemplate.RelativePositionInRight
CRD
Argument values:
argument 1: | CRD, e.g. CRD_NONE/-0.02/0/0, CRD_NONE/-0.03/0/0, CRD_NONE/-0.6/0/0, CRD_NONE/-1.3/0/0, CRD_NONE/-1.5/0/0, CRD_NONE/-4.4/0/0, CRD_NONE/-9/0/0, CRD_NONE/0.03/0/0, CRD_NONE/0.04/0/0, CRD_NONE/0.06/0/0, CRD_NONE/0.6/0/0, ... |
Description: Argument 1 is a CRD type.
Related properties: Intensity, StartRotation
Used in object types (and how often in each type): Emitter (27%)
Used in a total of 194 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_MustangFire/Effects.con)
rem -------------------------------------
rem *** Em_MustangFire ***
ObjectTemplate.Create Emitter Em_MustangFire
ObjectTemplate.Template Fx_MustangFire
ObjectTemplate.Looping 1
ObjectTemplate.AddEmitterSpeed 1
ObjectTemplate.EmitterSpeedScale 0
ObjectTemplate.LodDistance 900
ObjectTemplate.TimeToLive CRD_NONE/0.1/0/0
ObjectTemplate.Intensity CRD_UNIFORM/20/40/0
ObjectTemplate.RelativePositionInUp CRD_NONE/-0.7/0/0
ObjectTemplate.RelativePositionInRight CRD_UNIFORM/0.2/0/0
ObjectTemplate.PositionalSpeedInDof CRD_UNIFORM/-1/0.05/0
ObjectTemplate.RotationalSpeedInRight CRD_UNIFORM/10/0/0
ObjectTemplate.StartRotation CRD_NONE/1/0/0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.