Usage:
ObjectTemplate.MinGeneratedParticles
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: This property is used exclusively in Battlefield Vietnam.
Related properties: AddChild, AllowRestart
Used in object types (and how often in each type): Emitter (4%)
Used in a total of 23 .con files: Effects.con
Parent directory of these .con files: vietnamObjects/Effects
Example: (from vietnamObjects/Effects/e_MuzzM60/effects.con)
rem -------------------------------------
rem *** em_MuzzM60 ***
ObjectTemplate.Create Emitter em_MuzzM60
ObjectTemplate.InertiaModifier 1.71971e-039/1.71971e-039/1.71971e-039
ObjectTemplate.Template fx_MuzzM60
ObjectTemplate.LodDistance 500
ObjectTemplate.TimeToLive CRD_NONE/0.1/0/0
ObjectTemplate.Intensity CRD_NONE/10/0/0
ObjectTemplate.IntensityOverTime 0/1
ObjectTemplate.PositionalSpeedInDof CRD_UNIFORM/0/0/0
ObjectTemplate.PositionalSpeedInUp CRD_UNIFORM/0/0/0
ObjectTemplate.PositionalSpeedInRight CRD_UNIFORM/0/0/0
ObjectTemplate.StartRotation CRD_UNIFORM/0/7/1
ObjectTemplate.NoPhysics 1
ObjectTemplate.AddChild 1
ObjectTemplate.ShowInThirdPerson 1
ObjectTemplate.ForceEmission 1
ObjectTemplate.AllowRestart 1
ObjectTemplate.MinGeneratedParticles 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.