MinGeneratedParticles Property [Vietnam]

Usage:
   ObjectTemplate.MinGeneratedParticles boolean

Argument values:

argument 1:    1; most commonly 1

Description: This property is used exclusively in Battlefield Vietnam.

Related properties: AddChild, AllowRestart

Used in object types (and how often in each type): Emitter (4%)

Used in a total of 23 .con files: Effects.con

Parent directory of these .con files: vietnamObjects/Effects

Example: (from vietnamObjects/Effects/e_MuzzM60/effects.con)
   rem -------------------------------------
   rem *** em_MuzzM60 ***
   ObjectTemplate.Create Emitter em_MuzzM60
   ObjectTemplate.InertiaModifier 1.71971e-039/1.71971e-039/1.71971e-039
   ObjectTemplate.Template fx_MuzzM60
   ObjectTemplate.LodDistance 500
   ObjectTemplate.TimeToLive CRD_NONE/0.1/0/0
   ObjectTemplate.Intensity CRD_NONE/10/0/0
   ObjectTemplate.IntensityOverTime 0/1
   ObjectTemplate.PositionalSpeedInDof CRD_UNIFORM/0/0/0
   ObjectTemplate.PositionalSpeedInUp CRD_UNIFORM/0/0/0
   ObjectTemplate.PositionalSpeedInRight CRD_UNIFORM/0/0/0
   ObjectTemplate.StartRotation CRD_UNIFORM/0/7/1
   ObjectTemplate.NoPhysics 1
   ObjectTemplate.AddChild 1
   ObjectTemplate.ShowInThirdPerson 1
   ObjectTemplate.ForceEmission 1
   ObjectTemplate.AllowRestart 1
   ObjectTemplate.MinGeneratedParticles 1


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.