Usage:
ObjectTemplate.NoPropellerEffectAtSpeed
number
Argument values:
argument 1: | range is 1 to 1000; most commonly 1000 |
Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetNoPropellerEffectAtSpeed.
Related properties: AutomaticReset, Differential, EngineType
Used in object types (and how often in each type): Engine (26%)
Used in a total of 16 .con files: Physics.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Air/UH1Transport/Physics.con)
rem *** UH1 Main Engine ***
ObjectTemplate.Create Engine UH1MainEngine
ObjectTemplate.NetworkableInfo UH1_main_engine_info
ObjectTemplate.LoadSoundScript Sounds/UH1_Engine.ssc
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.MinRotation 0/0/-150
ObjectTemplate.MaxRotation 0/0/150
ObjectTemplate.MaxSpeed 0/0/500
ObjectTemplate.Acceleration 0/0/300
ObjectTemplate.InputToRoll c_PIThrottle
ObjectTemplate.PropRotAxis 0
ObjectTemplate.HorizontalSpeedMagnifier 1.5
ObjectTemplate.HorizontalDampAngle 35
ObjectTemplate.MaxAngleOfAttack 17
ObjectTemplate.DefaultAngleOfAttack 8
ObjectTemplate.AttackSpeed 4
ObjectTemplate.Accumulate 0
ObjectTemplate.DecreaseAngleToZero 1
ObjectTemplate.ConstantRpm 0
rem * temporary param! *
ObjectTemplate.AutomaticReset 1
ObjectTemplate.EngineType c_ETHelicopter
ObjectTemplate.Torque 180
ObjectTemplate.Differential 40
ObjectTemplate.NoPropellerEffectAtSpeed 1
rem -------------------------------------
ObjectTemplate.AddTemplate UH1_AssaultTopProp
ObjectTemplate.SetPosition 0.018/0.099/2.208
ObjectTemplate.SetRotation 0/90/0
ObjectTemplate.AddTemplate UH1AssaultTurbulence
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.