RotationSpeedOverTime Property

Usage:
   ObjectTemplate.RotationSpeedOverTime time/x[|time/x...]

Argument values:

argument 1:    0/0.100009|100/1, 0/0.200003|64/0.520005|100/1, 0/0.209998|100/1, 0/0|100/1, 0/1, 0/2.04004|26/2.40031|64/3.48003|100/6, 0/2.04004|26/3.36|64/3.84002|100/6, 0/2.28001|22/2.94003|41/3.60015|64/5.03995|100/6, ...

Related properties: ColorRGBAOverTime, GravityModifier, InitRotation, SizeOverTime

Used in object types (and how often in each type): SpriteParticle (43%)

Used in a total of 170 .con files: Effects.con

Parent directory of these .con files: objects/Effects

Example: (from objects/Effects/e_MuzzAAGun/Effects.con)
   rem *** Fx_MuzzAAgun_Glint ***
   ObjectTemplate.Create SpriteParticle Fx_MuzzAAgun_Glint
   ObjectTemplate.TimeToLive CRD_NONE/0.1/0.1/0
   ObjectTemplate.Size CRD_NONE/0.2/0/0
   ObjectTemplate.GravityModifier CRD_NONE/0/0/0
   ObjectTemplate.SizeOverTime 0/2|100/2
   ObjectTemplate.GravityModifierOverTime 0/0|100/0
   ObjectTemplate.Texture e_smoke5
   ObjectTemplate.InitRotation CRD_UNIFORM/1/180/1
   ObjectTemplate.SrcBlendMode BMInvSourceAlpha
   ObjectTemplate.RotationSpeed CRD_UNIFORM/0/0/0
   ObjectTemplate.RotationSpeedOverTime 0/5.87979|64/5.03995|100/6
   ObjectTemplate.ColorRGBAOverTime 0/192/192/192/255|30/132/97/87/192|60/64/0/0/130|100/0/0/0/47


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