Usage:
ObjectTemplate.SizeOverTime
time/x[|time/x...]
Argument values:
argument 1: | 0/0.02002|23/0.370006|58/0.700003|100/1, 0/0.039995|100/0.47, 0/0.040175|100/1, 0/0.090014|48/0.220038|100/0.599963, 0/0.100024|100/1, 0/0.100024|100/3, 0/0.100024|15/0.569994|100/1, 0/0.10004|100/4, ... |
Description: This property uses a Percentage Series to modify the size of the Particle over time.
Related properties: GravityModifier, Size, SizeModifier
Used in object types (and how often in each type): Particle (71%), SpriteParticle (97%)
Used in a total of 368 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_waterImpact/Effects.con)
rem *** Fx_WaterImpactMesh ***
ObjectTemplate.Create Particle Fx_WaterImpactMesh
ObjectTemplate.Geometry watermesh_ring_m1
ObjectTemplate.TimeToLive CRD_NONE/1/0/0
ObjectTemplate.Size CRD_UNIFORM/10/5/0
ObjectTemplate.GravityModifier CRD_NONE/0/0/0
ObjectTemplate.SizeModifier 10/10/10
ObjectTemplate.SizeOverTime 0/0.100024|100/1
ObjectTemplate.AlphaOverTime 0/1|31/0.490005|100/0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.