SpriteParticle Type
The SpriteParticle object type is created by ObjectTemplate.Create.
The SpriteParticle is similar to the Particle object type. The difference is that
the sprite particle is a single dot which varies in
size, color, and transparency, and moves relative to the screen (i.e. in 2D), vs.
a particle, which moves in 3D and has geometry and texture associated with it.
Used in a total of 336 .con files: Effects.con Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_rocketFume/Effects.con) Properties used with this type of object: Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.
rem *** Fx_rocketFume_Smoke ***
ObjectTemplate.Create SpriteParticle Fx_rocketFume_Smoke
ObjectTemplate.TimeToLive CRD_NORMAL/2.5/2.51/0
ObjectTemplate.Size CRD_NONE/1.2/0/0
ObjectTemplate.GravityModifier CRD_NONE/0/0/0
ObjectTemplate.Drag CRD_NONE/20/0/0
ObjectTemplate.SizeOverTime 0/0.400006|16/0.5|100/0.75
ObjectTemplate.Texture e_muzs1_I
ObjectTemplate.UseMipMaps 1
ObjectTemplate.InitRotation CRD_UNIFORM/0/180/1
ObjectTemplate.XYSizeRatio CRD_NONE/1/0/0
ObjectTemplate.SrcBlendMode BMSourceAlpha
ObjectTemplate.DestBlendMode BMInvSourceAlpha
ObjectTemplate.RotationSpeed CRD_UNIFORM/20/50/1
ObjectTemplate.ColorRGBAOverTime 0/212/208/200/255|7/255/255/255/217|54/255/255/255/192|62/200/200/200/165|80/200/200/200/86|100/200/200/200/0
ObjectTemplate.AlphaTestRef
ObjectTemplate.AlphaTestRefOverTime
ObjectTemplate.AnimationSpeed
ObjectTemplate.AnimationSpeedOverTime
ObjectTemplate.ColorRGBAOverTime
ObjectTemplate.Create
ObjectTemplate.DestBlendMode
ObjectTemplate.Drag
ObjectTemplate.DragOverTime
ObjectTemplate.GravityModifier
ObjectTemplate.GravityModifierOverTime
ObjectTemplate.HasStaticColor
ObjectTemplate.InitAnimationFrame
ObjectTemplate.InitRotation
ObjectTemplate.NumAnimationFrames
ObjectTemplate.RotationSpeed
ObjectTemplate.RotationSpeedOverTime
ObjectTemplate.Size
ObjectTemplate.SizeOverTime
ObjectTemplate.SrcBlendMode
ObjectTemplate.Texture
ObjectTemplate.TimeToLive
ObjectTemplate.TurnsInMovingDirection
ObjectTemplate.UseMipMap
ObjectTemplate.UseMipMaps
ObjectTemplate.UseUVRotation
ObjectTemplate.XYSizeRatio
ObjectTemplate.XYSizeRatioOverTime