Usage:
ObjectTemplate.SetType
name
Argument values:
argument 1: | AT, Assault, Engineer, Medic, RocketPack, Scout; most commonly Engineer |
Description: Sets the type of soldier. Used in objects/Items/BritKit/AntiTank/Objects.con and similar files.
The same type is used for the name in AiTemplate.
Related properties: AddTemplate, AddWeaponIcon, Geometry, NetworkableInfo, SetHasCollisionPhysics, SetHealthBarFullIcon, SetHealthBarIcon, SetKitIcon
Used in object types (and how often in each type): Kit (55%)
Used in a total of 65 .con files: Objects.con
Parent directory of these .con files: objects/Items
Example: (from objects/Items/JapKit/Medic/Objects.con)
ObjectTemplate.Create Kit Jap_Medic
ObjectTemplate.SetType Medic
ObjectTemplate.SetKitTeam 1
ObjectTemplate.Geometry Kit_Axis_Medic
ObjectTemplate.SetHasCollisionPhysics 1
ObjectTemplate.NetworkableInfo KitInfo
ObjectTemplate.AddTemplate Medichelm_jap
ObjectTemplate.AddTemplate Jap_Medic_hippack
ObjectTemplate.SetHealthBarIcon "Ingame/Healthbar_empty_medic_64x64.tga"
ObjectTemplate.SetHealthBarFullIcon "Ingame/Healthbar_full_medic_64x64.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_walter.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_japMg.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_grenadeaxis.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_medpack.tga"
ObjectTemplate.SetKitIcon 3 "kits/Icon_medic_axis_selected.tga"
ObjectTemplate.SetKitName 3 "RESPAWN_MEDIC"
ObjectTemplate.SetKitActiveName 3 "RESPAWN_ACTIVE_MEDIC"
ObjectTemplate.AddTemplate MP18
ObjectTemplate.AddTemplate walterP38
ObjectTemplate.AddTemplate KnifeAxis
ObjectTemplate.AddTemplate MedPack
ObjectTemplate.AddTemplate GrenadeAxis
ObjectTemplate.AiTemplate Medic
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.