TimeOnEndEffect Property

Usage:
   ObjectTemplate.TimeOnEndEffect number

Argument values:

argument 1:    0.5

Used in object types (and how often in each type): Projectile (3%)

Used in a total of 4 .con files: Weapons.con

Parent directories of these .con files: objects/Vehicles, objects/HandWeapons

Example: (from objects/Vehicles/Air/HO229/Weapons.con)
   ObjectTemplate.Create Projectile HO229RocketProjectile
   ObjectTemplate.CreateNotInGrid 1
   ObjectTemplate.Geometry projectile_m1
   ObjectTemplate.TimeToLive CRD_NONE/12/0/0
   ObjectTemplate.TimeOnEndEffect 0.5
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.DieAfterColl 0
   ObjectTemplate.SetHasPointPhysics 0
   ObjectTemplate.GravityModifier 0.2
   ObjectTemplate.HasCollisionEffect 1
   ObjectTemplate.InvisibleAtEndEffect 1
   ObjectTemplate.DamageType 1
   ObjectTemplate.Material 242
   ObjectTemplate.Material2 204
   ObjectTemplate.Radius 16
   ObjectTemplate.ForceOnExplosion 15
   ObjectTemplate.AddTemplate e_rocketFume
   ObjectTemplate.LoadSoundScript Sounds\bazookaprojectile.ssc


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