Usage:
ObjectTemplate.ZOffset
CRD
Argument values:
argument 1: | CRD, e.g. 2.0, CRD_UNIFORM/1/3/0; most commonly 2.0 |
Description: This property is used exclusively in Battlefield Vietnam. Argument 1 is a CRD type.
Used in object types (and how often in each type): ClusterProjectile (100%), Turbulence (50%)
Used in a total of 5 .con files: Physics.con, Weapons.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Air/Corsair/Physics.con)
rem ** Turbulance
ObjectTemplate.Create Turbulence CorsairTurbulence
ObjectTemplate.MaxHeight 35
ObjectTemplate.EffectGrades 3
rem ObjectTemplate.EffectFrequency 0.1
ObjectTemplate.EffectID 388
ObjectTemplate.ZOffset 2.0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.