Usage:
Water.BumpTex
name
Argument values:
argument 1: | texture/normalMap; most commonly texture/normalMap |
This property is not a part of any defined type of object.
Used in one .con file: Bf1942/Levels/GuadalCanal/Init/Terrain.con
Example: (from Bf1942/Levels/GuadalCanal/Init/Terrain.con)
GeometryTemplate.WaveHeight 0.0
Water.BaseTex texture/Water
Water.BumpTex texture/normalMap
Water.BumpTile 0.4
Water.SpecularBumpmapFactor 0.01
Water.EnvIntensity 0.6
Go to the Water properties list page, Water page, All Properties list, or Main scripting page.