Usage:
ObjectTemplate.RotationSpeedOverTime
time/x[|time/x...]
Argument values:
argument 1: | 0/0.100009|100/1, 0/0.200003|64/0.520005|100/1, 0/0.209998|100/1, 0/0|100/1, 0/1, 0/2.04004|26/2.40031|64/3.48003|100/6, 0/2.04004|26/3.36|64/3.84002|100/6, 0/2.28001|22/2.94003|41/3.60015|64/5.03995|100/6, ... |
Related properties: ColorRGBAOverTime, GravityModifier, InitRotation, SizeOverTime
Used in object types (and how often in each type): SpriteParticle (43%)
Used in a total of 170 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_MuzzAAGun/Effects.con)
rem *** Fx_MuzzAAgun_Glint ***
ObjectTemplate.Create SpriteParticle Fx_MuzzAAgun_Glint
ObjectTemplate.TimeToLive CRD_NONE/0.1/0.1/0
ObjectTemplate.Size CRD_NONE/0.2/0/0
ObjectTemplate.GravityModifier CRD_NONE/0/0/0
ObjectTemplate.SizeOverTime 0/2|100/2
ObjectTemplate.GravityModifierOverTime 0/0|100/0
ObjectTemplate.Texture e_smoke5
ObjectTemplate.InitRotation CRD_UNIFORM/1/180/1
ObjectTemplate.SrcBlendMode BMInvSourceAlpha
ObjectTemplate.RotationSpeed CRD_UNIFORM/0/0/0
ObjectTemplate.RotationSpeedOverTime 0/5.87979|64/5.03995|100/6
ObjectTemplate.ColorRGBAOverTime 0/192/192/192/255|30/132/97/87/192|60/64/0/0/130|100/0/0/0/47
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.