StartAtCreation Property

Usage:
   ObjectTemplate.StartAtCreation boolean

Argument values:

argument 1:    1; most commonly 1

Description: This property defines if the Particle emitter starts generating particles when it is first created. Off (0) by default.

Related properties: StartOnEffects, StartProbability

Used in object types (and how often in each type): Emitter (25%)

Used in a total of 165 .con files: Effects.con

Parent directory of these .con files: objects/Effects

Example: (from objects/Effects/e_WaterRaftFront/Effects.con)
   rem *** Em_WaterFrontRaft ***
   ObjectTemplate.Create Emitter Em_WaterFrontRaft
   ObjectTemplate.Template Fx_WaterFrontMeshRaft
   ObjectTemplate.Looping 1
   ObjectTemplate.StartAtCreation 1
   ObjectTemplate.AddEmitterSpeed 1
   ObjectTemplate.EmitterSpeedScale 1
   ObjectTemplate.LodDistance 600
   ObjectTemplate.TimeToLive CRD_NONE/0.1/0/0
   ObjectTemplate.Intensity CRD_UNIFORM/5/20/0
   ObjectTemplate.IntensityAtSpeed 10
   ObjectTemplate.RelativePositionInDof CRD_NONE/-1/0/0
   ObjectTemplate.RelativePositionInUp CRD_UNIFORM/0/1/0
   ObjectTemplate.RelativePositionInRight CRD_NONE/1.3/0/0
   ObjectTemplate.PositionalSpeedInDof CRD_NONE/1.5/0/0
   ObjectTemplate.PositionalSpeedInUp CRD_NONE/3/0/0
   ObjectTemplate.PositionalSpeedInRight CRD_NONE/1/0/0
   ObjectTemplate.RotationalSpeedInDof CRD_NONE/0/0/0
   ObjectTemplate.RotationalSpeedInUp CRD_NONE/0/0/0
   ObjectTemplate.RotationalSpeedInRight CRD_NONE/0/0/0
   ObjectTemplate.StartRotation CRD_UNIFORM/-20/0/0


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