Usage:
ObjectTemplate.AlphaTestRefOverTime
time/x[|time/x...]
Argument values:
argument 1: | 0/1, 0/1|100/0.999939; most commonly 0/1 |
Description: This property is used exclusively in Battlefield Vietnam.
Related properties: ColorRGBAOverTime, DestBlendMode, DragOverTime, GravityModifierOverTime, InitRotation, RotationSpeedOverTime, SizeOverTime, Texture
Used in object types (and how often in each type): SpriteParticle (18%)
Used in a total of 69 .con files: Effects.con
Parent directory of these .con files: vietnamObjects/Effects
Example: (from vietnamObjects/Effects/e_treadgravel/Effects.con)
rem *** Fx_treadgravel ***
ObjectTemplate.Create SpriteParticle Fx_treadgravel
ObjectTemplate.TimeToLive CRD_UNIFORM/1/1/0
ObjectTemplate.Size CRD_UNIFORM/0.1/0.2/0
ObjectTemplate.GravityModifier CRD_UNIFORM/0.5/0.3/0
ObjectTemplate.Drag CRD_NONE/0.4/0/0
ObjectTemplate.SizeOverTime 0/0.160024|25/0.389996|47/0.5|71/0.370006|100/0.110004
ObjectTemplate.GravityModifierOverTime 0/1
ObjectTemplate.DragOverTime 0/1
ObjectTemplate.Texture e_gravel_mb_01
ObjectTemplate.InitRotation CRD_NONE/1/360/1
ObjectTemplate.DestBlendMode BMInvSourceAlpha
ObjectTemplate.XYSizeRatioOverTime 0/1
ObjectTemplate.RotationSpeedOverTime 0/1
ObjectTemplate.ColorRGBAOverTime 0/255/255/255/255|6/244/244/243/247|75/129/125/113/165|82/118/114/100/118|100/106/102/89/0
ObjectTemplate.AlphaTestRefOverTime 0/1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.