CrossHairType Property [Vietnam]

Usage:
   ObjectTemplate.CrossHairType name

Argument values:

argument 1:    CHTCrossHair, CHTIcon, CHTNone; most commonly CHTIcon

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetCrossHairType.

Used in object types (and how often in each type): FireArms (2%), HandFireArms (55%), PlayerControlObject (17%)

Used in a total of 89 .con files: Objects.con, Weapons.con

Parent directories of these .con files: vietnamObjects/Vehicles, vietnamObjects/HandWeapons

Example: (from vietnamObjects/Vehicles/Sea/Tango/Objects.con)
   rem ObjectTemplate.addTemplate Tango_HueySpawn
   rem ObjectTemplate.setPosition 0/10.6/7.68
   rem ObjectTemplate.setRotation 180/0/0
   rem *** Tango_MGPCO1 ***
   ObjectTemplate.Create PlayerControlObject Tango_MGPCO1
   ObjectTemplate.NetworkableInfo TangoBodyInfo
   ObjectTemplate.AiTemplate TangoMG
   rem -------------------------------------
   ObjectTemplate.AddTemplate TangoGunnerEntry
   ObjectTemplate.SetPosition 0/0.229/-0.553
   ObjectTemplate.AddTemplate TangoTurret_MG1
   ObjectTemplate.SetPosition 0/0/0
   ObjectTemplate.SetRotation 0/0/0
   rem -------------------------------------
   ObjectTemplate.SetSoldierExitLocation 0/0/-1 270/0/0
   rem ObjectTemplate.hasRestrictedExit 1
   rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
   ObjectTemplate.GUIIndex 53
   ObjectTemplate.NumberOfWeaponIcons 1
   ObjectTemplate.PrimaryAmmoIcon "Ammo/Icon_bullet.tga"
   ObjectTemplate.PrimaryAmmoBar ABAmmoBarHeatBar
   ObjectTemplate.VehicleIcon "Vehicle/icon_Willy.tga"
   ObjectTemplate.VehicleIconPos 46/79
   ObjectTemplate.CrossHairType CHTIcon
   ObjectTemplate.VehicleCategory VCLand
   ObjectTemplate.VehicleType VTApc
   ObjectTemplate.MinimapIcon "Minimap/minimap_icon_common_16x16.tga"
   ObjectTemplate.HasRestrictedExit 1


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