Usage:
ObjectTemplate.HasRestrictedExit
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: This command keeps you from exiting a vehicle if your exit location is blocked by another vehicle, building, etc.
Used in object types (and how often in each type): PlayerControlObject (39%)
Used in a total of 60 .con files: Objects.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Land/M3GMC/Objects.con)
rem *** M3GMC ***
ObjectTemplate.Create PlayerControlObject M3GMC
ObjectTemplate.NameTagOffset 0/-0.4/1
ObjectTemplate.SetNetworkableInfo M3GMCBodyInfo
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.ExitTimer 0.75
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.HasDynamicShadow 1
ObjectTemplate.ExplosionRadius 8
ObjectTemplate.ExplosionDamage 5
ObjectTemplate.ExitSpeedMod 0.75
ObjectTemplate.Drag 2
ObjectTemplate.Mass 15000
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.HasArmor 1
ObjectTemplate.SpeedMod 2
ObjectTemplate.Hitpoints 90
ObjectTemplate.Maxhitpoints 90
ObjectTemplate.Material 45
ObjectTemplate.CriticalDamage 16
ObjectTemplate.HpLostWhileCriticalDamage 1.5
ObjectTemplate.ExplosionForceMod 13
ObjectTemplate.HpLostWhileUpSideDown 10
ObjectTemplate.HpLostWhileDamageFromWater 10
ObjectTemplate.AddArmorEffect 50 e_M3A1Damage 0/0.5/2.5
ObjectTemplate.AddArmorEffect 16 e_M3A1Fire 0/0.7/3
ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.DamageFromWater 1
ObjectTemplate.AiTemplate M3GMC
rem -------------------------------------
ObjectTemplate.AddTemplate lodM3GMC
rem -------------------------------------
ObjectTemplate.SetSoldierExitLocation -2/0/0 0/0/0
ObjectTemplate.GUIIndex 23
ObjectTemplate.SetVehicleIcon "Vehicle/Icon_m3gmc.tga"
ObjectTemplate.SetVehicleIconPos 67/70
ObjectTemplate.SetNumberOfWeaponIcons 1
ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.SetPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetVehicleCategory VCLand
ObjectTemplate.SetVehicleType VTTankHunter
ObjectTemplate.SetToolTipType TTM3GMC
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_apc_16x16.tga"
ObjectTemplate.HasRestrictedExit 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.