SetCrossHairType Property

Usage:
   ObjectTemplate.SetCrossHairType name

Argument values:

argument 1:    CHTCrossHair, CHTIcon, CHTNone; most commonly CHTNone

Description: Sets the type of cross hair to be used (defined in menu files).

Used in object types (and how often in each type): HandFireArms (41%), PlayerControlObject (66%)

Used in a total of 126 .con files: Objects.con

Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, objects/HandWeapons, Bf1942/Levels

Example: (from Bf1942/Levels/Battle_of_Britain/Objects/Ju88A/Objects.con)
   rem *** Ju88A ***
   ObjectTemplate.Create PlayerControlObject Ju88A
   ObjectTemplate.NameTagOffset 0/0.6/3.05
   ObjectTemplate.SetNetworkableInfo Ju88ABodyInfo
   ObjectTemplate.SaveInSeparateFile 1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.Drag 0.005
   ObjectTemplate.Mass 15000
   ObjectTemplate.InertiaModifier 0.6/0.6/0.3
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.ExplosionRadius 8
   ObjectTemplate.ExplosionDamage 5
   ObjectTemplate.HasArmor 1
   ObjectTemplate.AngleMod 1
   ObjectTemplate.SpeedMod 3
   ObjectTemplate.Hitpoints 300
   ObjectTemplate.Maxhitpoints 300
   ObjectTemplate.Material 60
   ObjectTemplate.CriticalDamage 30
   ObjectTemplate.HpLostWhileCriticalDamage 4
   ObjectTemplate.ExplosionForceMod 5
   ObjectTemplate.HpLostWhileUpSideDown 10
   ObjectTemplate.HpLostWhileDamageFromWater 10
   ObjectTemplate.AddArmorEffect 200 em_B17Damage -2.984/-0.127/4.4
   ObjectTemplate.AddArmorEffect 200 em_PlaneDamage -2.984/-0.127/4.4
   ObjectTemplate.AddArmorEffect 100 em_B17Damage -2.984/-0.127/4.4
   ObjectTemplate.AddArmorEffect 100 em_PlaneDamage -2.984/-0.127/4.4
   ObjectTemplate.AddArmorEffect 100 em_B17Damage 2.984/-0.127/4.4
   ObjectTemplate.AddArmorEffect 100 em_PlaneDamage 2.984/-0.127/4.4
   ObjectTemplate.AddArmorEffect 30 e_StukaFire -2.984/-0.127/4.4
   ObjectTemplate.AddArmorEffect 30 e_StukaFire 2.984/-0.127/4.4
   ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
   ObjectTemplate.AddArmorEffect 0 e_ScrapMetal_Ju88A 0/0/0
   ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0
   ObjectTemplate.DamageFromWater 1
   ObjectTemplate.AiTemplate B17
   rem -------------------------------------
   ObjectTemplate.AddTemplate lodJu88A
   rem -------------------------------------
   ObjectTemplate.SetSoldierExitLocation -1.399/-1.299/5.05 0/0/0
   ObjectTemplate.GUIIndex 28
   ObjectTemplate.SetVehicleIcon "Vehicle/Junker_Icon.tga"
   ObjectTemplate.SetVehicleIconPos 82/113
   ObjectTemplate.SetNumberOfWeaponIcons 1
   ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_bomb.tga"
   ObjectTemplate.SetPrimaryAmmoBar ABAmmoBarReloadBar
   ObjectTemplate.SetCrossHairType CHTNone
   ObjectTemplate.SetVehicleCategory VCAir
   ObjectTemplate.SetVehicleType VTBomber
   ObjectTemplate.SetToolTipType TTBomber
   ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_plane_16x16.tga"


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