Usage:
ObjectTemplate.DisableIfEnemyInsideRadius
boolean
Argument values:
argument 1: | 0; most commonly 0 |
Description: BF 1942 sets all its ControlPoint objects to have this property be off (0). If set to 1, the control point becomes unavailable for spawning (but not neutral) as soon as an enemy soldier is inside its Radius.
Related properties: DisableWhenLosingControl, LoseControlWhenEnemyClose, LoseControlWhenNotClose, Radius, TimeToGetControl, TimeToLoseControl
Used in object types (always present 100% of the time): ControlPoint
Used in a total of 125 .con files: Controlpointtemplates.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Gazala/Ctf/ControlPointTemplates.con)
ObjectTemplate.Create ControlPoint ALLIES_village
ObjectTemplate.NetworkableInfo ControlPointInfo
ObjectTemplate.SetControlPointName Capuzzo
ObjectTemplate.Radius 50
ObjectTemplate.Team 2
ObjectTemplate.SpawnGroupId 3
ObjectTemplate.ObjectSpawnerId 3
ObjectTemplate.AreaValue 40
ObjectTemplate.TimeToGetControl 10
ObjectTemplate.TimeToLoseControl 10
ObjectTemplate.DisableIfEnemyInsideRadius 0
ObjectTemplate.DisableWhenLosingControl 0
ObjectTemplate.LoseControlWhenEnemyClose 1
ObjectTemplate.LoseControlWhenNotClose 0
ObjectTemplate.Geometry flagbase_m1
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.AddTemplate AnimatedFlag
ObjectTemplate.SetPosition 0/7.6/0
ObjectTemplate.SetTeamGeometry 1 flagge_m1
ObjectTemplate.SetTeamGeometry 2 flaguk_m1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.