Usage:
ObjectTemplate.DisableWhenFired
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: A wasserfall rocket launcher property.
Used in object types (and how often in each type): FireArms (1%)
Used in one .con file: objects/Vehicles/Land/Wasserfall/Weapons.con
Example: (from objects/Vehicles/Land/Wasserfall/Weapons.con)
rem *** WasserfallFireArms ***
ObjectTemplate.Create FireArms WasserfallFireArmsBundle
ObjectTemplate.SetNetworkableInfo TankFireArmInfo
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.SetAsynchronyFire 0
ObjectTemplate.AiTemplate WasserFallLauncherWeapon
ObjectTemplate.ProjectileTemplate WasserfallRocket
ObjectTemplate.ProjectilePosition 0/1/0
ObjectTemplate.VisibleDummyProjectileTemplate WasserfallRocketDummy
ObjectTemplate.SetHasMag 1
ObjectTemplate.MagSize 1
ObjectTemplate.NumOfMag -1
ObjectTemplate.MagType 0
ObjectTemplate.Velocity 45
ObjectTemplate.AutoReload 1
ObjectTemplate.Reloadtime 20
ObjectTemplate.RoundOfFire 100000
ObjectTemplate.FireingForce 30
ObjectTemplate.DisableWhenFired 1
rem ObjectTemplate.addFireArmsPosition 0/-0.188/2.9 0/0/0
ObjectTemplate.AddFireArmsPosition 0/-0.188/0 0/0/0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.