Usage:
ObjectTemplate.StartEffectTemplate
name
Argument values:
argument 1: | e_KatyushaFume; most commonly e_KatyushaFume |
Used in object types (and how often in each type): Projectile (1%)
Used in one .con file: objects/Vehicles/Land/KatyushaRocket/Weapons.con
Example: (from objects/Vehicles/Land/KatyushaRocket/Weapons.con)
ObjectTemplate.Create Projectile KatyushaRocket
ObjectTemplate.Geometry r_rocket_m1
ObjectTemplate.TimeToLive CRD_NONE/20/0/0
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.SetHasPointPhysics 0
ObjectTemplate.Drag 1.0
ObjectTemplate.Mass 20
ObjectTemplate.StartEffectTemplate e_KatyushaFume
ObjectTemplate.HasCollisionEffect 1
ObjectTemplate.HasOnTimeEffect 0
ObjectTemplate.InvisibleAtEndEffect 0
ObjectTemplate.DieAfterColl 1
ObjectTemplate.StopAtEndEffect 0
ObjectTemplate.Invisible 0
ObjectTemplate.DamageType 1
ObjectTemplate.Material 240
ObjectTemplate.Material2 201
ObjectTemplate.Radius 15
ObjectTemplate.ForceOnExplosion 15
ObjectTemplate.AddTemplate KatyushaRocket_Wing
ObjectTemplate.SetPosition 0/0/-1.5
ObjectTemplate.SetRotation 0/0/0
ObjectTemplate.AddTemplate KatyushaRocket_Engine
ObjectTemplate.SetPosition 0/0/-2
ObjectTemplate.SetRotation 0/0/0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.