Usage:
ObjectTemplate.HasGyroScope
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: This property is used exclusively in Battlefield Vietnam.
Related properties: AddTemplate, GUIIndex, NumberOfWeaponIcons, SetMinimapIcon, SetSoldierExitLocation, VehicleCategory, VehicleIconPos
Used in object types (and how often in each type): PlayerControlObject (3%)
Used in a total of 10 .con files: Objects.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Air/MiG17/Objects.con)
rem *** Mig17 ***
ObjectTemplate.Create PlayerControlObject Mig17
ObjectTemplate.NetworkableInfo Mig17_body_info
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.HasDynamicShadow 1
ObjectTemplate.Drag 0.2
ObjectTemplate.Mass 2500
ObjectTemplate.InertiaModifier 0.85/0.833/0.84
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.ExplosionRadius 8
ObjectTemplate.ExplosionDamage 5
ObjectTemplate.HasArmor 1
ObjectTemplate.AngleMod 1
ObjectTemplate.SpeedMod 0.1
ObjectTemplate.Hitpoints 60
ObjectTemplate.Maxhitpoints 60
ObjectTemplate.Material 60
ObjectTemplate.CriticalDamage 10
ObjectTemplate.HpLostWhileCriticalDamage 1.0
ObjectTemplate.ExplosionForceMod 15
ObjectTemplate.HpLostWhileUpSideDown 10
ObjectTemplate.HpLostWhileDamageFromWater 10
ObjectTemplate.AddArmorEffect 60 em_jetengine 0/0/-3.5
ObjectTemplate.AddArmorEffect 50 em_jetengine2 0/0/-3.5
ObjectTemplate.AddArmorEffect 50 em_jetenginesmoke2 0/0/-3.5
ObjectTemplate.AddArmorEffect 40 em_jetengine2 0/0/-3.5
ObjectTemplate.AddArmorEffect 40 em_jetenginesmoke2 0/0/-3.5
ObjectTemplate.AddArmorEffect 32 em_jetengine2 0/0/-3.5
ObjectTemplate.AddArmorEffect 32 em_jetenginesmoke3 0/0/-3.5
ObjectTemplate.AddArmorEffect 22 em_jetengine3 0/0/-3.5
ObjectTemplate.AddArmorEffect 22 em_jetenginesmoke3 0/0/-3.5
ObjectTemplate.AddArmorEffect 15 em_jetenginesmoke3 0/0/-3.5
ObjectTemplate.AddArmorEffect 15 em_jetengine3 0/0/-3.5
ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.AddArmorEffect 0 Em_ExplGranade 0/0/0
ObjectTemplate.AddArmorEffect 0 Em_ExplGranade 0/0/1.5
ObjectTemplate.AddArmorEffect 0 Em_ExplGranade 0/0/-1.5
ObjectTemplate.AddArmorEffect 0 Em_ExplGranade_flash 0/0/0
ObjectTemplate.AddArmorEffect 0 Em_ExplGranade_cloud 0/0/0
ObjectTemplate.AddArmorEffect 0 Em_ExplGranade_smoke 0/0/0
rem ObjectTemplate.addArmorEffect 0 e_scrapmetal_MiG21 0/0/0
ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.DamageFromWater 1
ObjectTemplate.AiTemplate Mig17
rem -------------------------------------
ObjectTemplate.AddTemplate lodMig17
rem -------------------------------------
ObjectTemplate.SetSoldierExitLocation 2/0/2.5 0/0/0
ObjectTemplate.GUIIndex 108
rem ObjectTemplate.vehicleIcon "Vehicle/icon_MiG21.dds"
ObjectTemplate.HasGyroScope 1
ObjectTemplate.VehicleIconPos 93/91
ObjectTemplate.NumberOfWeaponIcons 2
ObjectTemplate.PrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.PrimaryAmmoBar ABAmmoBar
rem ObjectTemplate.primaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.SecondaryAmmoIcon "Ammo/Icon_bomb.tga"
ObjectTemplate.SetSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_f4_16x16.dds"
ObjectTemplate.CrossHairType CHTIcon
ObjectTemplate.VehicleCategory VCAir
ObjectTemplate.VehicleType VTFighter
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.