ExplosionDamage Property

Usage:
   ObjectTemplate.ExplosionDamage number

Argument values:

argument 1:    range is 0 to 20; most commonly 5

Description: When the object itself is destroyed, this property specifies the damage caused by the explosion, radiating from the center of the object by the radius set with ExplosionRadius.

Related properties: ExplosionForce, ExplosionForceMod, ExplosionRadius

Used in object types (and how often in each type): Bundle (2%), ClusterProjectile (100%), PlayerControlObject (33%), Projectile (13%), simpleobject (1%)

Used in a total of 135 .con files: Commonsoldierdata.inc, Objects.con, Projectile.con, Weapons.con

Parent directories of these .con files: objects/Vehicles, objects/Soldiers, objects/MOVE_FILES, objects/HandWeapons, Bf1942/Levels

Example: (from objects/Vehicles/Air/C47/Objects.con)
   rem *** C47 ***
   ObjectTemplate.Create PlayerControlObject C47
   ObjectTemplate.SetNetworkableInfo C47bodyinfo
   ObjectTemplate.SaveInSeparateFile 1
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.Drag 0.135
   ObjectTemplate.Mass 25000
   ObjectTemplate.InertiaModifier 0.6/0.6/0.3
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.ExplosionRadius 8
   ObjectTemplate.ExplosionDamage 5
   ObjectTemplate.HasArmor 1
   ObjectTemplate.AngleMod 1
   ObjectTemplate.SpeedMod 2
   ObjectTemplate.Hitpoints 250
   ObjectTemplate.Maxhitpoints 250
   ObjectTemplate.Material 60
   ObjectTemplate.CriticalDamage 20
   ObjectTemplate.HpLostWhileCriticalDamage 1.5
   ObjectTemplate.ExplosionForceMod 15
   ObjectTemplate.HpLostWhileUpSideDown 10
   ObjectTemplate.HpLostWhileDamageFromWater 10
   ObjectTemplate.AddArmorEffect 175 em_B17Damage 3.2/-1.52/4.11
   ObjectTemplate.AddArmorEffect 175 em_PlaneDamage 3.2/-1.53/4.11
   ObjectTemplate.AddArmorEffect 125 em_B17Damage -3.2/-1.52/4.11
   ObjectTemplate.AddArmorEffect 125 em_PlaneDamage -3.2/-1.53/4.11
   ObjectTemplate.AddArmorEffect 125 em_B17Damage 3.2/-1.52/4.11
   ObjectTemplate.AddArmorEffect 125 em_PlaneDamage 3.2/-1.53/4.11
   ObjectTemplate.AddArmorEffect 20 e_StukaFire 3.2/-0.8/4.11
   ObjectTemplate.AddArmorEffect 20 e_StukaFire -3.2/-0.8/4.11
   ObjectTemplate.AddArmorEffect 20 em_B17Damage -3.2/-1.52/4.11
   ObjectTemplate.AddArmorEffect 20 em_PlaneDamage -3.2/-1.53/4.11
   ObjectTemplate.AddArmorEffect 20 em_B17Damage 3.2/-1.52/4.11
   ObjectTemplate.AddArmorEffect 20 em_PlaneDamage 3.2/-1.53/4.11
   ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
   ObjectTemplate.AddArmorEffect 0 e_scrapmetal_C47 0/0/0
   ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0
   ObjectTemplate.DamageFromWater 1
   ObjectTemplate.AiTemplate C47
   rem -------------------------------------
   ObjectTemplate.AddTemplate lodC47
   rem -------------------------------------
   ObjectTemplate.SetSoldierExitLocation -3.2/-0.4/-3.5 0/0/0
   ObjectTemplate.GUIIndex 69
   ObjectTemplate.SetVehicleIcon "Vehicle/Icon_c47.tga"
   ObjectTemplate.SetVehicleIconPos 78/115
   ObjectTemplate.SetVehicleCategory VCAir
   ObjectTemplate.SetVehicleType VTLevelBomber
   ObjectTemplate.SetToolTipType TTC47
   ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_plane_16x16.tga"


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