Usage:
ObjectTemplate.SecondSpawnGroupId
number
Argument values:
argument 1: | 2 |
Used in object types (and how often in each type): ControlPoint (1%)
Used in a total of 2 .con files: Controlpointtemplates.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Battle_of_Britain/Conquest/ControlPointTemplates.con)
rem -----------------------------------------
rem --- Axis_East_Airfield ---
rem -----------------------------------------
ObjectTemplate.Create ControlPoint Axis_East_Airfield
ObjectTemplate.NetworkableInfo ControlPointInfo
ObjectTemplate.SetControlPointName Axis_Airfield
ObjectTemplate.Radius 50
ObjectTemplate.Team 1
ObjectTemplate.SpawnGroupId 1
ObjectTemplate.SecondSpawnGroupId 2
ObjectTemplate.ObjectSpawnerId 1
ObjectTemplate.AreaValue 50
ObjectTemplate.TimeToGetControl 9999
ObjectTemplate.TimeToLoseControl 9999
ObjectTemplate.DisableIfEnemyInsideRadius 0
ObjectTemplate.DisableWhenLosingControl 0
ObjectTemplate.LoseControlWhenEnemyClose 0
ObjectTemplate.LoseControlWhenNotClose 0
ObjectTemplate.UnableToChangeTeam 1
ObjectTemplate.Geometry flagbase_m1
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.AddTemplate AnimatedFlag
ObjectTemplate.SetPosition 0.000000/8.200000/0.000000
ObjectTemplate.SetTeamGeometry 1 flagge_m1
ObjectTemplate.SetTeamGeometry 2 flaguk_m1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.