Usage:
ObjectTemplate.SetTakeable
boolean boolean
Argument values:
argument 1: | 1; most commonly 1 |
argument 2: | 0 |
Used in object types (and how often in each type): ControlPoint (1%)
Used in a total of 4 .con files: Controlpointtemplates.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Telemark/Ctf/ControlPointTemplates.con)
ObjectTemplate.Create ControlPoint ALLIES_BASE
ObjectTemplate.NetworkableInfo ControlPointInfo
ObjectTemplate.SetControlPointName XP2_ALLIED_AIRFEILD_TELEMARK
ObjectTemplate.Radius 20
ObjectTemplate.Team 2
ObjectTemplate.SpawnGroupId 1
ObjectTemplate.ObjectSpawnerId 1
ObjectTemplate.AreaValue 25
ObjectTemplate.TimeToGetControl 9999
ObjectTemplate.TimeToLoseControl 9999
ObjectTemplate.DisableIfEnemyInsideRadius 0
ObjectTemplate.DisableWhenLosingControl 0
ObjectTemplate.LoseControlWhenEnemyClose 1
ObjectTemplate.LoseControlWhenNotClose 0
ObjectTemplate.UnableToChangeTeam 1
ObjectTemplate.Geometry flagbase_m1
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.AddTemplate AnimatedFlag
ObjectTemplate.SetPosition 0/8.2/0
ObjectTemplate.SetTeamGeometry 1 flagge_m1
ObjectTemplate.SetTeamGeometry 2 flaguk_m1
ObjectTemplate.SetTakeable 1 0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.