Usage:
ObjectTemplate.SetVehicleType
name
Argument values:
argument 1: | AAGun, ItLcvp, VTAAGun, VTATGun, VTApc, VTArmoredCar, VTArtillery, VTBattleship, VTBomber, VTCarrier, VTDefGun, VTDestroyer, VTDiveBomber, VTFighter, VTHeavyTank, VTLcvp, VTLevelBomber, VTLightTank, VTScoutCar, ... |
Description: This property specifies the vehicle's "type".
Related properties: SetVehicleCategory
Used in object types (and how often in each type): PlayerControlObject (68%)
Used in a total of 94 .con files: Objects.con
Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, Bf1942/Levels
Example: (from objects/Vehicles/Land/Pak40/Objects.con)
rem *** Pak40 ***
ObjectTemplate.Create PlayerControlObject Pak40
ObjectTemplate.SetNetworkableInfo Pak40BodyInfo
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.HasArmor 1
ObjectTemplate.Hitpoints 50
ObjectTemplate.Maxhitpoints 50
ObjectTemplate.Material 45
ObjectTemplate.AddArmorEffect 35 e_AA-GunDamage 0/0.3/0
ObjectTemplate.AddArmorEffect 0 e_ScrapPAK40 0/1.2/0
ObjectTemplate.AddArmorEffect 0 e_ScrapMetal 0/1.2/0
ObjectTemplate.AiTemplate Pak40
ObjectTemplate.TimeToLiveAfterDeath 0
ObjectTemplate.Geometry pak40_carriage_M1
rem -------------------------------------
ObjectTemplate.AddTemplate Pak40Entry
ObjectTemplate.AddTemplate Pak40Mount
rem -------------------------------------
ObjectTemplate.SetSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.SetVehicleIcon "Vehicle/Icon_pak40.tga"
ObjectTemplate.SetVehicleIconPos 75/75
ObjectTemplate.SetNumberOfWeaponIcons 1
ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.SetPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetVehicleCategory VCLand
ObjectTemplate.SetVehicleType VTATGun
ObjectTemplate.SetToolTipType TTATGun
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_stationary_16x16.dds"
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.