SetVehicleIcon Property

Usage:
   ObjectTemplate.SetVehicleIcon image

Argument values:

argument 1:    "Vehicle/IconBlk_Medal.tga", "Vehicle/IconHoHa.tga", "Vehicle/IconIlyushin.tga", "Vehicle/IconKettenKrad.tga", "Vehicle/IconLynx.tga", "Vehicle/IconSexton.tga", "Vehicle/Icon_BMW.tga", "Vehicle/Icon_Browning.tga", ...

Description: This HUD icon shows what sort of vehicle or emplacement you are currently inside.

See the HUD Icon Tutorial for details.

Related properties: SetVehicleIconPos, SetVehicleCategory

Used in object types (and how often in each type): PlayerControlObject (67%)

Used in a total of 91 .con files: Objects.con

Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, Bf1942/Levels

Example: (from objects/Vehicles/Land/m3a1/Objects.con)
   rem *** M3A1 ***
   ObjectTemplate.Create PlayerControlObject M3A1
   ObjectTemplate.NameTagOffset 0/-0.4/1
   ObjectTemplate.SetNetworkableInfo M3A1BodyInfo
   ObjectTemplate.SaveInSeparateFile 1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.ExplosionRadius 8
   ObjectTemplate.ExplosionDamage 5
   ObjectTemplate.ExitTimer 1
   ObjectTemplate.Drag 2
   ObjectTemplate.Mass 15000
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.HasArmor 1
   ObjectTemplate.SpeedMod 2
   ObjectTemplate.Hitpoints 100
   ObjectTemplate.Maxhitpoints 100
   ObjectTemplate.Material 45
   ObjectTemplate.CriticalDamage 16
   ObjectTemplate.HpLostWhileCriticalDamage 1.5
   ObjectTemplate.ExplosionForceMod 13
   ObjectTemplate.HpLostWhileUpSideDown 10
   ObjectTemplate.HpLostWhileDamageFromWater 10
   ObjectTemplate.AddArmorEffect 50 e_M3a1Damage 0/0.5/2.5
   ObjectTemplate.AddArmorEffect 16 e_M3a1Fire 0/0.7/3
   ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
   ObjectTemplate.AddArmorEffect 0 e_scrapmetal 0/0/0
   ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0
   ObjectTemplate.DamageFromWater 1
   ObjectTemplate.AiTemplate M3A1
   rem -------------------------------------
   ObjectTemplate.AddTemplate lodM3A1
   rem -------------------------------------
   ObjectTemplate.SetSoldierExitLocation -2/0/0 0/0/0
   ObjectTemplate.GUIIndex 22
   ObjectTemplate.SetVehicleIcon "Vehicle/Icon_m3a1.tga"
   ObjectTemplate.SetVehicleIconPos 40/81
   ObjectTemplate.SetPrimaryAmmoBar ABNone
   ObjectTemplate.SetCrossHairType CHTNone
   ObjectTemplate.SetVehicleCategory VCLand
   ObjectTemplate.SetVehicleType VTApc
   ObjectTemplate.SetToolTipType TTApc
   ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_apc_16x16.tga"
   ObjectTemplate.HasRestrictedExit 1


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.