Usage:
ObjectTemplate.SetToolTipType
name
Argument values:
argument 1: | TTAAGun, TTATGun, TTAW52, TTApc, TTArmoredCar, TTArtillery, TTBF110, TTBattleship, TTBomber, TTC47, TTCarrier, TTCommandoRaft, TTDefGun, TTDestroyer, TTDiveBomber, TTFighter, TTFlakPanzer, TTGoblin, TTHD42, ... |
Description: This property specifies the which tooltip to display when help is enabled.
Related properties: SetCrossHairType, SetPrimaryAmmoBar, SetVehicleCategory, SetVehicleIcon, SetVehicleIconPos
Used in object types (and how often in each type): PlayerControlObject (67%)
Used in a total of 92 .con files: Objects.con
Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, Bf1942/Levels
Example: (from objects/Vehicles/Sea/Yamato/Objects.con)
rem *** Yamato ***
ObjectTemplate.Create PlayerControlObject Yamato
ObjectTemplate.AiTemplate YamatoAI
ObjectTemplate.SetNetworkableInfo YamatoBodyInfo
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.Drag 2.6
ObjectTemplate.Mass 35000000
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.HasArmor 1
ObjectTemplate.Hitpoints 600
ObjectTemplate.Maxhitpoints 600
ObjectTemplate.Material 55
ObjectTemplate.CriticalDamage 100
ObjectTemplate.HpLostWhileCriticalDamage 5
ObjectTemplate.ExplosionForceMod 5
ObjectTemplate.DontClearTeamOnExit 1
ObjectTemplate.AddArmorEffect 400 em_ExFumePOW 0/35/-25
ObjectTemplate.AddArmorEffect 350 em_ExFumePOW 0/35/-25
ObjectTemplate.AddArmorEffect 350 em_YamatoDamage 0/0/0
ObjectTemplate.AddArmorEffect 350 em_YamatoDamage 0/0/20
ObjectTemplate.AddArmorEffect 350 em_YamatoDamage 0/0/-30
ObjectTemplate.AddArmorEffect 150 em_YamatoDamage 0/0/0
ObjectTemplate.AddArmorEffect 150 em_YamatoDamage 0/0/20
ObjectTemplate.AddArmorEffect 150 em_YamatoDamage 0/0/-30
ObjectTemplate.AddArmorEffect 150 e_waterBoatSink 0/10/0
ObjectTemplate.AddArmorEffect 100 em_YamatoDamage 0/0/0
ObjectTemplate.AddArmorEffect 100 em_YamatoDamage 0/0/20
ObjectTemplate.AddArmorEffect 100 em_YamatoDamage 0/0/-30
ObjectTemplate.AddArmorEffect 100 e_waterBoatSink 0/10/0
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 10/2/-115
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 13/3/25
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 18/3/45
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 16/2/65
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 14/2/85
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/3/115
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/6/35
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -10/2/-115
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -13/3/25
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -18/3/45
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -16/2/65
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -14/2/85
rem -------------------------------------
ObjectTemplate.AddTemplate lodYamato
ObjectTemplate.AddTemplate YamatoFloater
ObjectTemplate.SetPosition -1.999/10.5/50
ObjectTemplate.AddTemplate YamatoFloater
ObjectTemplate.SetPosition 2/10.5/50
ObjectTemplate.AddTemplate YamatoFloater
ObjectTemplate.SetPosition -4.999/10.5/17
ObjectTemplate.AddTemplate YamatoFloater
ObjectTemplate.SetPosition 5/10.5/17
ObjectTemplate.AddTemplate YamatoFloater
ObjectTemplate.SetPosition -4.999/10.5/-16.999
ObjectTemplate.AddTemplate YamatoFloater
ObjectTemplate.SetPosition 5/10.5/-16.999
ObjectTemplate.AddTemplate YamatoFloater
ObjectTemplate.SetPosition -1.999/10.5/-49.999
ObjectTemplate.AddTemplate YamatoFloater
ObjectTemplate.SetPosition 2/10.5/-49.999
rem -------------------------------------
ObjectTemplate.SetSoldierExitLocation -1.6/11.9/25.2 210/0/0
ObjectTemplate.GUIIndex 55
ObjectTemplate.SetVehicleIcon "Vehicle/Icon_yamato.tga"
ObjectTemplate.SetVehicleIconPos 66/78
ObjectTemplate.SetNumberOfWeaponIcons 1
ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.SetPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetVehicleCategory VCSea
ObjectTemplate.SetVehicleType VTBattleship
ObjectTemplate.SetToolTipType TTBattleship
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
ObjectTemplate.SetMinimapIconSize 64
ObjectTemplate.ArtPos 1
ObjectTemplate.DirBarXScale 110
ObjectTemplate.DirBarYScaleAbove 15
ObjectTemplate.DirBarYScaleBelow 1
ObjectTemplate.DirBarYScaleMin -92
ObjectTemplate.DirBarYScaleMax -75
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.