simpleobject Type

The simpleobject object type is created by ObjectTemplate.Create.

The SimpleObject in Battlefield 1942 is a basic object that has only one part, and no children. This object is mainly used for static objects (chairs, tables, vegetation) and for details on more complex objects (parts of vehicles, or effects).

Used in a total of 1276 .con files: Birdintree.con, Birds.con, Birds_and_trees.con, Church_bell.con, Crane_chains.con, Crickets.con, Effects.con, Geometries.con, Hilfe.con, Objects.con, Seagulls.con, Siren.con, Terrain.con, Top_hill.con, Turbinesound.con, Weapons.con, Windybridge.con

Parent directories of these .con files: objects/Vehicles, objects/Vegetation, objects/Stationary_Weapons, objects/Soldiers, objects/Objectives, objects/MOVE_FILES, objects/Items, objects/HandWeapons, objects/Effects, objects/Common, objects/Buildings, Bf1942/Levels

Example: (from objects/MOVE_FILES/signs_Rus_roadsign2__m1/Objects.con)
   ObjectTemplate.Create SimpleObject signs_Rus_roadsign2__m1
   ObjectTemplate.Geometry signs_Rus_roadsign2__m1
   ObjectTemplate.SetHasCollisionPhysics 0

Properties used with this type of object:
   ObjectTemplate.AddTemplate
   ObjectTemplate.AddToCollisionGroup
   ObjectTemplate.AiTemplate
   ObjectTemplate.Create
   ObjectTemplate.CreateNotInGrid
   ObjectTemplate.CullRadiusScale
   ObjectTemplate.DamageFromWater
   ObjectTemplate.Destroyed
   ObjectTemplate.Drag
   ObjectTemplate.DragOffset
   ObjectTemplate.ExplosionDamage
   ObjectTemplate.FadeAtTimeToLiveAfterDeath
   ObjectTemplate.Geometry
   ObjectTemplate.HasArmor
   ObjectTemplate.HasCollisionPhysics
   ObjectTemplate.HasDynamicShadow
   ObjectTemplate.HasMobilePhysics
   ObjectTemplate.Haspointphysics
   ObjectTemplate.HasResponsePhysics
   ObjectTemplate.Hitpoints
   ObjectTemplate.HpLostWhileUpSideDown
   ObjectTemplate.LoadSoundScript
   ObjectTemplate.Mass
   ObjectTemplate.RemoveAtRestart
   ObjectTemplate.SaveInSeparateFile
   ObjectTemplate.SetHasCollisionPhysics
   ObjectTemplate.SetHasResponsePhysics
   ObjectTemplate.SetNetworkableInfo
   ObjectTemplate.SetPosition
   ObjectTemplate.SetRotation
   ObjectTemplate.SinkInToLandAfterDeathSpeed
   ObjectTemplate.Startoneffects
   ObjectTemplate.TimeToLiveAfterDeath
   ObjectTemplate.TimeToStartFadeAfterDeath
   ObjectTemplate.TriggerRadius


Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.