simpleobject Type
The simpleobject object type is created by ObjectTemplate.Create.
The SimpleObject in Battlefield 1942 is a basic object that has only one part,
and no children. This object is mainly used for static objects (chairs, tables, vegetation)
and for details on more complex objects (parts of vehicles, or effects).
Used in a total of 1276 .con files: Birdintree.con, Birds.con, Birds_and_trees.con, Church_bell.con, Crane_chains.con, Crickets.con, Effects.con, Geometries.con, Hilfe.con, Objects.con, Seagulls.con, Siren.con, Terrain.con, Top_hill.con, Turbinesound.con, Weapons.con, Windybridge.con Parent directories of these .con files: objects/Vehicles, objects/Vegetation, objects/Stationary_Weapons, objects/Soldiers, objects/Objectives, objects/MOVE_FILES, objects/Items, objects/HandWeapons, objects/Effects, objects/Common, objects/Buildings, Bf1942/Levels
Example: (from objects/MOVE_FILES/signs_Rus_roadsign2__m1/Objects.con) Properties used with this type of object: Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.
ObjectTemplate.Create SimpleObject signs_Rus_roadsign2__m1
ObjectTemplate.Geometry signs_Rus_roadsign2__m1
ObjectTemplate.SetHasCollisionPhysics 0
ObjectTemplate.AddTemplate
ObjectTemplate.AddToCollisionGroup
ObjectTemplate.AiTemplate
ObjectTemplate.Create
ObjectTemplate.CreateNotInGrid
ObjectTemplate.CullRadiusScale
ObjectTemplate.DamageFromWater
ObjectTemplate.Destroyed
ObjectTemplate.Drag
ObjectTemplate.DragOffset
ObjectTemplate.ExplosionDamage
ObjectTemplate.FadeAtTimeToLiveAfterDeath
ObjectTemplate.Geometry
ObjectTemplate.HasArmor
ObjectTemplate.HasCollisionPhysics
ObjectTemplate.HasDynamicShadow
ObjectTemplate.HasMobilePhysics
ObjectTemplate.Haspointphysics
ObjectTemplate.HasResponsePhysics
ObjectTemplate.Hitpoints
ObjectTemplate.HpLostWhileUpSideDown
ObjectTemplate.LoadSoundScript
ObjectTemplate.Mass
ObjectTemplate.RemoveAtRestart
ObjectTemplate.SaveInSeparateFile
ObjectTemplate.SetHasCollisionPhysics
ObjectTemplate.SetHasResponsePhysics
ObjectTemplate.SetNetworkableInfo
ObjectTemplate.SetPosition
ObjectTemplate.SetRotation
ObjectTemplate.SinkInToLandAfterDeathSpeed
ObjectTemplate.Startoneffects
ObjectTemplate.TimeToLiveAfterDeath
ObjectTemplate.TimeToStartFadeAfterDeath
ObjectTemplate.TriggerRadius