Usage:
Water.SpecularEnable
boolean
Argument values:
argument 1: | 1; most commonly 1 |
This property is not a part of any defined type of object.
Used in a total of 32 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Kbely_Airfield/Init.con)
Game.SetKit 2 4 Commando_Engineer
run Init/SkyAndSun
run Init/Terrain
Water.SpecularEnable 1
Water.TexLayer1 texture/water07
Water.TexLayer2 texture/water08
Water.NormalMap texture/normalMap01
Water.ScrollDirectionNormalmap .5/.5
Water.ScrollDirection1 1/-1
Water.ScrollDirection2 1/.5
Water.SpecularColor 0.2/.2/.19
Water.ScrollLayer1 0.0075
Water.ScrollLayer2 0.02
Water.ScrollNormalmap 0.01
Water.SpecularStreakFactor 0.001
Water.TileLayer1 0.25
Water.TileLayer2 0.25
Water.TileNormalmap 0.5
Water.LightDirection 0.5/0.6/-0.6
Water.Color 0.2/0.3/0.25
Water.DeepColor 0.15/.25/.2
Water.WaterAlphaDepth 0.025
Water.WaterShallowAlpha .75
Go to the Water properties list page, Water page, All Properties list, or Main scripting page.