Usage:
ObjectTemplate.DirBarYScaleBelow
number
Argument values:
argument 1: | range is 0 to 10; most commonly 0 |
Description: One of the controls of the vertical sensitivity in the artillery view.
Related properties: ArtPos, DirBarXScale, DirBarYScaleAbove, DirBarYScaleMax
Used in object types (and how often in each type): PlayerControlObject (6%)
Used in a total of 18 .con files: Objects.con
Parent directory of these .con files: objects/Vehicles
Example: (from objects/Vehicles/Sea/PrinceOW/Objects.con)
rem *** PrinceOW ***
ObjectTemplate.Create PlayerControlObject PrinceOW
ObjectTemplate.SetNetworkableInfo PrinceOWBodyInfo
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.Drag 3.25
ObjectTemplate.Mass 35000000
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.HasArmor 1
ObjectTemplate.Hitpoints 500
ObjectTemplate.Maxhitpoints 500
ObjectTemplate.Material 55
ObjectTemplate.CriticalDamage 100
ObjectTemplate.HpLostWhileCriticalDamage 5
ObjectTemplate.ExplosionForceMod 5
ObjectTemplate.DontClearTeamOnExit 1
ObjectTemplate.AddArmorEffect 500 em_ExFumePOW 0/34/3
ObjectTemplate.AddArmorEffect 500 em_ExFumePOW 0/34/-22
ObjectTemplate.AddArmorEffect 300 em_ExFumePOW 0/34/3
ObjectTemplate.AddArmorEffect 300 em_ExFumePOW 0/34/-22
ObjectTemplate.AddArmorEffect 300 em_PoWDamage 0/0/10
ObjectTemplate.AddArmorEffect 300 em_PoWDamage 0/0/50
ObjectTemplate.AddArmorEffect 300 em_PoWDamage 0/0/-30
ObjectTemplate.AddArmorEffect 250 em_ExFumePOW 0/34/-22
ObjectTemplate.AddArmorEffect 250 em_PoWDamage 0/0/10
ObjectTemplate.AddArmorEffect 250 em_PoWDamage 0/0/50
ObjectTemplate.AddArmorEffect 250 em_PoWDamage 0/0/-30
ObjectTemplate.AddArmorEffect 150 em_PoWDamage 0/0/10
ObjectTemplate.AddArmorEffect 150 em_PoWDamage 0/0/50
ObjectTemplate.AddArmorEffect 150 em_PoWDamage 0/0/-30
ObjectTemplate.AddArmorEffect 150 e_waterBoatSink 0/5/0
ObjectTemplate.AddArmorEffect 100 em_PoWDamage 0/0/10
ObjectTemplate.AddArmorEffect 100 em_PoWDamage 0/0/50
ObjectTemplate.AddArmorEffect 100 em_PoWDamage 0/0/-30
ObjectTemplate.AddArmorEffect 100 e_waterBoatSink 0/5/0
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 17/5/-45
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 14/5/-85
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 13/5/25
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 18/5/45
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 16/5/65
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 14/5/85
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/5/115
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/10/35
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/10/-25
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/10/-5
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -17/5/-35
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -14/5/-85
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -13/5/25
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -18/5/45
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -16/5/65
ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -14/5/85
ObjectTemplate.AiTemplate PrinceOWAI
rem -------------------------------------
ObjectTemplate.AddTemplate lodPrinceOW
ObjectTemplate.AddTemplate PrinceOW_Floater
ObjectTemplate.SetPosition 0/14/110
ObjectTemplate.AddTemplate PrinceOW_Floater
ObjectTemplate.SetPosition -12.999/14/55
ObjectTemplate.AddTemplate PrinceOW_Floater
ObjectTemplate.SetPosition 13/14/55
ObjectTemplate.AddTemplate PrinceOW_Floater
ObjectTemplate.SetPosition -15.999/14/0
ObjectTemplate.AddTemplate PrinceOW_Floater
ObjectTemplate.SetPosition 16/14/0
ObjectTemplate.AddTemplate PrinceOW_Floater
ObjectTemplate.SetPosition -12.999/14/-54.999
ObjectTemplate.AddTemplate PrinceOW_Floater
ObjectTemplate.SetPosition 13/14/-54.999
ObjectTemplate.AddTemplate PrinceOW_Floater
ObjectTemplate.SetPosition 0/14/-109.999
rem -------------------------------------
ObjectTemplate.SetPcoId 0
ObjectTemplate.ArtPos 1
ObjectTemplate.DirBarXScale 110
ObjectTemplate.DirBarYScaleAbove 10
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax -80
ObjectTemplate.SetSoldierExitLocation 0/14.2/35.3 180/0/0
ObjectTemplate.GUIIndex 43
ObjectTemplate.SetVehicleIcon "Vehicle/Icon_princeow.tga"
ObjectTemplate.SetVehicleIconPos 80/78
ObjectTemplate.SetNumberOfWeaponIcons 1
ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.SetPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetVehicleCategory VCSea
ObjectTemplate.SetVehicleType VTBattleship
ObjectTemplate.SetToolTipType TTBattleship
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
ObjectTemplate.SetMinimapIconSize 64
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.