Usage:
Water.AddblendEnable
boolean
Argument values:
argument 1: | 0; most commonly 0 |
This property is not a part of any defined type of object.
Used in a total of 2 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Essen/Init.con)
Game.SetKit 2 4 Commando_Engineer
run Init/SkyAndSun
run Init/Terrain
Water.AddblendEnable 0
Water.SpecularEnable 1
Water.TexLayer1 texture/wsdaater01
Water.TexLayer2 texture/water02
Water.NormalMap texture/normalMap01
Water.ScrollDirectionNormalmap 0/-1
Water.ScrollDirection1 -1/-1
Water.ScrollDirection2 1/1
Water.SpecularColor .6
Water.ScrollLayer1 0.005
Water.ScrollLayer2 0.01
Water.ScrollNormalmap .01
Water.SpecularStreakFactor 0.0000001
Water.TileLayer1 .01
Water.TileLayer2 .5
Water.TileNormalmap 0.25
Water.LightDirection .967786/.26/-.224521
Water.Color .471/.425/.332
Water.DeepColor .471/.425/.332
Water.WaterColorDepth 4
Water.WaterAlphaDepth .05
Water.WaterShallowAlpha 3.95
Go to the Water properties list page, Water page, All Properties list, or Main scripting page.