PcoId Property

Usage:
   ObjectTemplate.PcoId number

Argument values:

argument 1:    range is 0 to 2; most commonly 0

Related properties: AddTemplate, GUIIndex

Used in object types (and how often in each type): PlayerControlObject (2%)

Used in a total of 4 .con files: Objects.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Liberation_of_Caen/Objects/ParaTrooperSpawnObject/Objects.con)
   rem *** ParatroopSpawnObject ***
   ObjectTemplate.Create PlayerControlObject ParatrooperSpawnObject
   ObjectTemplate.NameTagOffset 0/-0.5/0
   ObjectTemplate.SetNetworkableInfo ParaTrooperSpawnObject_BodyInfo
   ObjectTemplate.SaveInSeparateFile 1
   ObjectTemplate.HasMobilePhysics 0
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.ExplosionRadius 0
   ObjectTemplate.ExplosionDamage 0
   ObjectTemplate.ExitTimer 1
   ObjectTemplate.Drag 2
   ObjectTemplate.Mass 25000
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.HasArmor 1
   ObjectTemplate.SpeedMod 2
   ObjectTemplate.Hitpoints 19
   ObjectTemplate.Maxhitpoints 19
   ObjectTemplate.Material 45
   ObjectTemplate.CriticalDamage 20
   ObjectTemplate.ExplosionForceMod 0
   ObjectTemplate.HpLostWhileCriticalDamage 2
   ObjectTemplate.HpLostWhileUpSideDown 0
   ObjectTemplate.HpLostWhileDamageFromWater 0
   rem ObjectTemplate.addArmorEffect 30 e_PanzDamage 0/1/-1.4
   rem ObjectTemplate.addArmorEffect 12 e_PanzFire 0/1/-1.4
   rem ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
   rem ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
   rem ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
   ObjectTemplate.DamageFromWater 0
   rem -------------------------------------
   ObjectTemplate.AddTemplate ParaTrooperSpawn_1
   ObjectTemplate.SetPosition 8/24.131/10
   ObjectTemplate.AddTemplate ParaTrooperSpawn_2
   ObjectTemplate.SetPosition -5/30.653/7
   ObjectTemplate.AddTemplate ParaTrooperSpawn_3
   ObjectTemplate.SetPosition 9/28.131/-6
   ObjectTemplate.AddTemplate ParaTrooperSpawn_4
   ObjectTemplate.SetPosition -7/35.653/-5
   ObjectTemplate.AddTemplate ParaTrooperSpawn_5
   ObjectTemplate.SetPosition 12/20.297/0
   ObjectTemplate.AddTemplate ParaTrooperSpawn_6
   ObjectTemplate.SetPosition -10/33.297/0
   rem -------------------------------------
   ObjectTemplate.SetSoldierExitLocation -2/0.5/0 0/0/0
   ObjectTemplate.GUIIndex 73
   rem ObjectTemplate.setVehicleIcon "Vehicle/Icon_Sexton.tga"
   rem ObjectTemplate.setVehicleIconPos 50/97
   rem ObjectTemplate.setPrimaryAmmoBar ABNone
   rem ObjectTemplate.setCrossHairType CHTNone
   ObjectTemplate.SetVehicleCategory VCLand
   ObjectTemplate.SetVehicleType VTArtillery
   rem ObjectTemplate.setToolTipType TTArtillery
   ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_blank_16x16.dds"
   ObjectTemplate.HasRestrictedExit 1
   ObjectTemplate.PcoId 0


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.