Usage:
ObjectTemplate.SonarPos
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: This property sets whether the special graphics associated with the the SonarObject are displayed. This setting will work on any vehicle, provided it has a SonarObject on it.
Related properties: DetectionRadius, EnableRadarMode, ScanForEnemySonars
Used in object types (and how often in each type): PlayerControlObject (4%)
Used in a total of 8 .con files: Objects.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Sea/fletcher/Objects.con)
rem *** Fletcher ***
ObjectTemplate.Create PlayerControlObject Fletcher
ObjectTemplate.SetNetworkableInfo FletcherBodyInfo
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.Drag 3
ObjectTemplate.Mass 2500000
ObjectTemplate.HasArmor 1
ObjectTemplate.Hitpoints 300
ObjectTemplate.Maxhitpoints 300
ObjectTemplate.Material 55
ObjectTemplate.CriticalDamage 50
ObjectTemplate.HpLostWhileCriticalDamage 5
ObjectTemplate.ExplosionForceMod 10
ObjectTemplate.DontClearTeamOnExit 1
ObjectTemplate.AddArmorEffect 200 em_ExFumePOW 0/17/-9
ObjectTemplate.AddArmorEffect 200 em_ExFumePOW 0/17/6
ObjectTemplate.AddArmorEffect 150 em_ExFumePOW 0/17/6
ObjectTemplate.AddArmorEffect 150 em_ExFumePOW 0/17/-9
ObjectTemplate.AddArmorEffect 150 em_FletcherDamage 0/0/0
ObjectTemplate.AddArmorEffect 150 em_FletcherDamage 0/0/20
ObjectTemplate.AddArmorEffect 150 em_FletcherDamage 0/0/-30
ObjectTemplate.AddArmorEffect 100 em_ExFumePOW 0/17/-9
ObjectTemplate.AddArmorEffect 100 em_FletcherDamage 0/0/0
ObjectTemplate.AddArmorEffect 100 em_FletcherDamage 0/0/20
ObjectTemplate.AddArmorEffect 100 em_FletcherDamage 0/0/-30
ObjectTemplate.AddArmorEffect 100 e_waterBoatSink 0/0/0
ObjectTemplate.AddArmorEffect 50 em_FletcherDamage 0/0/0
ObjectTemplate.AddArmorEffect 50 em_FletcherDamage 0/0/20
ObjectTemplate.AddArmorEffect 50 em_FletcherDamage 0/0/-30
ObjectTemplate.AddArmorEffect 50 e_waterBoatSink 0/5/0
ObjectTemplate.AddArmorEffect 50 e_waterBoatSinkEf 0/-2/-5
ObjectTemplate.AddArmorEffect 50 e_waterBoatSinkEf 0/-2/25
ObjectTemplate.AddArmorEffect 50 e_waterBoatSinkEf 0/-2/-35
ObjectTemplate.AiTemplate FletcherAI
rem -------------------------------------
ObjectTemplate.AddTemplate lodFletcher
ObjectTemplate.AddTemplate Fletcher_Floater
ObjectTemplate.SetPosition -1.999/7.5/50
ObjectTemplate.AddTemplate Fletcher_Floater
ObjectTemplate.SetPosition 2/7.5/50
ObjectTemplate.AddTemplate Fletcher_Floater
ObjectTemplate.SetPosition -4.999/7.5/17
ObjectTemplate.AddTemplate Fletcher_Floater
ObjectTemplate.SetPosition 5/7.5/17
ObjectTemplate.AddTemplate Fletcher_Floater
ObjectTemplate.SetPosition -4.999/7.5/-16.999
ObjectTemplate.AddTemplate Fletcher_Floater
ObjectTemplate.SetPosition 5/7.5/-16.999
ObjectTemplate.AddTemplate Fletcher_Floater
ObjectTemplate.SetPosition -1.999/7.5/-49.999
ObjectTemplate.AddTemplate Fletcher_Floater
ObjectTemplate.SetPosition 2/7.5/-49.999
ObjectTemplate.AddTemplate FletcherDriverSoldierSpawn
ObjectTemplate.SetPosition 0/5/32.5
ObjectTemplate.AddTemplate FletcherSoldierSpawn
ObjectTemplate.SetPosition 3/5/-43.699
ObjectTemplate.AddTemplate FletcherSoldierSpawn
ObjectTemplate.SetPosition -2.999/5/-43.699
ObjectTemplate.AddTemplate FletcherLcvpSpawner
ObjectTemplate.SetPosition 7.2/0.3/-43.699
ObjectTemplate.SetRotation 6/0/0
ObjectTemplate.AddTemplate FletcherLcvpSpawner
ObjectTemplate.SetPosition -7.2/0.3/-43.699
ObjectTemplate.SetRotation -5.999/0/0
rem -------------------------------------
ObjectTemplate.SetPcoId 0
ObjectTemplate.AddPcoPosId 1
rem ObjectTemplate.addPcoPosId 2
ObjectTemplate.SonarPos 1
ObjectTemplate.SetSoldierExitLocation -0.2/7.5/20 0/0/0
ObjectTemplate.GUIIndex 40
ObjectTemplate.SetVehicleIcon "Vehicle/Icon_fletcher.tga"
ObjectTemplate.SetVehicleIconPos 95/95
ObjectTemplate.SetNumberOfWeaponIcons 2
ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.SetPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.SetSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.SetSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetVehicleCategory VCSea
ObjectTemplate.SetVehicleType VTDestroyer
ObjectTemplate.SetToolTipType TTDestroyer
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.SetMinimapIconSize 32
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.