Usage:
ObjectTemplate.SubDev
number
Argument values:
argument 1: | 0.01 |
Used in object types (and how often in each type): HandFireArms (2%)
Used in a total of 2 .con files: Objects.con
Parent directory of these .con files: objects/HandWeapons
Example: (from objects/HandWeapons/Bazooka/Objects.con)
ObjectTemplate.Create HandFireArms Bazooka
ObjectTemplate.NetworkableInfo HandFireArmsInfo
ObjectTemplate.AiTemplate BazookaRPG
ObjectTemplate.ItemIndex 3
ObjectTemplate.ProjectileTemplate BazookaProjectile
ObjectTemplate.ProjectilePosition 0/0/0
ObjectTemplate.HasDynamicShadow 1
ObjectTemplate.ForceOnExplosion 2
ObjectTemplate.MagSize 1
ObjectTemplate.NumOfMag 6
ObjectTemplate.MagType 0
ObjectTemplate.AutoReload 1
ObjectTemplate.Reloadtime 5.6
ObjectTemplate.RoundOfFire 1
ObjectTemplate.FireOnce 1
ObjectTemplate.SoldierZoomFov 0.6
ObjectTemplate.SoldierZoomPosition -0.05/-0.02/0
ObjectTemplate.AmmoType 3
ObjectTemplate.LoadSoundScript Sounds/bazooka.ssc
ObjectTemplate.ZoomFov 0.5
ObjectTemplate.AltFireOnce 1
ObjectTemplate.FireInCameraDof 1
ObjectTemplate.GUIIndex 17
ObjectTemplate.SetHudAmmoType ATIcon
ObjectTemplate.SetAmmoIcon "Ammo/Icon_bazooka_64x32.tga"
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetHasMag 1
Rem *** Deviation Begin *****
ObjectTemplate.Velocity 50
ObjectTemplate.MinDeviation 0
ObjectTemplate.MaxDeviation 0.5
ObjectTemplate.MinDevStanding 0.2
ObjectTemplate.MinDevCrouching 0.1
ObjectTemplate.MinDevLying 0.05
ObjectTemplate.SubDevStanding 0.03
ObjectTemplate.SubDevCrouching 0.05
ObjectTemplate.SubDevLying 0.025
ObjectTemplate.AddDevWalk 0.01
ObjectTemplate.AddDevRun 0.02
ObjectTemplate.AddDevJump 0.05
ObjectTemplate.AddDevYaw 0.02
ObjectTemplate.AddDevPitch 0.02
ObjectTemplate.AddDevStrafe 0.01
ObjectTemplate.AddDevFire 0.08
ObjectTemplate.SubDev 0.01
Rem *** Deviation End *****
ObjectTemplate.CreateSkeleton animations/Bazooka.ske
ObjectTemplate.UseSkeletonPartAsMain Bazooka
ObjectTemplate.AddTemplate BazookaLod
ObjectTemplate.AddTemplate e_rocketFumeBack
ObjectTemplate.SetInputId -1
ObjectTemplate.Startoneffects 0
ObjectTemplate.SetPosition 0/0/0
ObjectTemplate.SetRotation 0/0/0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.