Usage:
ObjectTemplate.HasTurretIcon
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetHasTurretIcon.
Used in object types (and how often in each type): PlayerControlObject (1%)
Used in a total of 4 .con files: Objects.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Land/PT76/Objects.con)
rem *** PT76 ***
ObjectTemplate.Create PlayerControlObject PT76
ObjectTemplate.NameTagOffset 0/-0.2/0
ObjectTemplate.NetworkableInfo PT76BodyInfo
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.CullRadiusScale 2.5
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.HasDynamicShadow 1
ObjectTemplate.ExplosionRadius 8
ObjectTemplate.ExplosionDamage 5
ObjectTemplate.Drag 2.0
ObjectTemplate.Mass 25000
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.HasArmor 1
ObjectTemplate.SpeedMod 1
ObjectTemplate.Hitpoints 125
ObjectTemplate.Maxhitpoints 125
ObjectTemplate.Material 50
ObjectTemplate.CriticalDamage 9
ObjectTemplate.ExplosionForceMod 20
ObjectTemplate.HpLostWhileCriticalDamage 3
ObjectTemplate.HpLostWhileUpSideDown 8
ObjectTemplate.AddArmorEffect 50 e_PanzDamage 0.46/0.84/-2.044
ObjectTemplate.AddArmorEffect 10 e_PanzFire 0.46/0.84/-2.044
ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetal_T54 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetalsmoke 0/0.124/2.286
ObjectTemplate.AddArmorEffect 0 e_scrapmetalsmoke 0/0.124/-2.467
ObjectTemplate.AiTemplate PT76
rem -------------------------------------
ObjectTemplate.AddTemplate lodPT76
ObjectTemplate.AddTemplate PT76_Rudder_Stern
ObjectTemplate.SetPosition 0/-1.0/2.5
ObjectTemplate.SetRotation 0/0/-90
ObjectTemplate.AddTemplate PT76_Rudder_Aft
ObjectTemplate.SetPosition 0/-1.75/-2.5
ObjectTemplate.SetRotation 0/0/-90
ObjectTemplate.AddTemplate PT76_Floater
ObjectTemplate.SetPosition 1.2/0.5/-1.499
ObjectTemplate.AddTemplate PT76_Floater
ObjectTemplate.SetPosition -1.199/0.5/-1.499
ObjectTemplate.AddTemplate PT76_Floater
ObjectTemplate.SetPosition 1.2/0.5/1.5
ObjectTemplate.AddTemplate PT76_Floater2
ObjectTemplate.SetPosition -1.199/0.5/1.5
rem -------------------------------------
ObjectTemplate.SetSoldierExitLocation -2/0/0 0/0/0
ObjectTemplate.GUIIndex 71
ObjectTemplate.VehicleIcon "Vehicle/Icon_Sherman.tga"
ObjectTemplate.VehicleIconPos 67/95
ObjectTemplate.NumberOfWeaponIcons 0
ObjectTemplate.NumberOfWeaponIcons 2
ObjectTemplate.PrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.SetPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.SecondaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.SetSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.HasTurretIcon 1
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetVehicleCategory VCLand
ObjectTemplate.SetVehicleType VTLightTank
ObjectTemplate.SetToolTipType TTLightTank
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_tank_16x16.tga"
ObjectTemplate.HasRestrictedExit 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.