HasTurretIcon Property [Vietnam]

Usage:
   ObjectTemplate.HasTurretIcon boolean

Argument values:

argument 1:    1; most commonly 1

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetHasTurretIcon.

Used in object types (and how often in each type): PlayerControlObject (1%)

Used in a total of 4 .con files: Objects.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Land/PT76/Objects.con)
   rem *** PT76 ***
   ObjectTemplate.Create PlayerControlObject PT76
   ObjectTemplate.NameTagOffset 0/-0.2/0
   ObjectTemplate.NetworkableInfo PT76BodyInfo
   ObjectTemplate.SaveInSeparateFile 1
   ObjectTemplate.CullRadiusScale 2.5
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.ExplosionRadius 8
   ObjectTemplate.ExplosionDamage 5
   ObjectTemplate.Drag 2.0
   ObjectTemplate.Mass 25000
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.HasArmor 1
   ObjectTemplate.SpeedMod 1
   ObjectTemplate.Hitpoints 125
   ObjectTemplate.Maxhitpoints 125
   ObjectTemplate.Material 50
   ObjectTemplate.CriticalDamage 9
   ObjectTemplate.ExplosionForceMod 20
   ObjectTemplate.HpLostWhileCriticalDamage 3
   ObjectTemplate.HpLostWhileUpSideDown 8
   ObjectTemplate.AddArmorEffect 50 e_PanzDamage 0.46/0.84/-2.044
   ObjectTemplate.AddArmorEffect 10 e_PanzFire 0.46/0.84/-2.044
   ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
   ObjectTemplate.AddArmorEffect 0 e_scrapmetal 0/0/0
   ObjectTemplate.AddArmorEffect 0 e_scrapmetal_T54 0/0/0
   ObjectTemplate.AddArmorEffect 0 e_scrapmetalsmoke 0/0.124/2.286
   ObjectTemplate.AddArmorEffect 0 e_scrapmetalsmoke 0/0.124/-2.467
   ObjectTemplate.AiTemplate PT76
   rem -------------------------------------
   ObjectTemplate.AddTemplate lodPT76
   ObjectTemplate.AddTemplate PT76_Rudder_Stern
   ObjectTemplate.SetPosition 0/-1.0/2.5
   ObjectTemplate.SetRotation 0/0/-90
   ObjectTemplate.AddTemplate PT76_Rudder_Aft
   ObjectTemplate.SetPosition 0/-1.75/-2.5
   ObjectTemplate.SetRotation 0/0/-90
   ObjectTemplate.AddTemplate PT76_Floater
   ObjectTemplate.SetPosition 1.2/0.5/-1.499
   ObjectTemplate.AddTemplate PT76_Floater
   ObjectTemplate.SetPosition -1.199/0.5/-1.499
   ObjectTemplate.AddTemplate PT76_Floater
   ObjectTemplate.SetPosition 1.2/0.5/1.5
   ObjectTemplate.AddTemplate PT76_Floater2
   ObjectTemplate.SetPosition -1.199/0.5/1.5
   rem -------------------------------------
   ObjectTemplate.SetSoldierExitLocation -2/0/0 0/0/0
   ObjectTemplate.GUIIndex 71
   ObjectTemplate.VehicleIcon "Vehicle/Icon_Sherman.tga"
   ObjectTemplate.VehicleIconPos 67/95
   ObjectTemplate.NumberOfWeaponIcons 0
   ObjectTemplate.NumberOfWeaponIcons 2
   ObjectTemplate.PrimaryAmmoIcon "Ammo/Icon_cannon.tga"
   ObjectTemplate.SetPrimaryAmmoBar ABAmmoBarReloadBar
   ObjectTemplate.SecondaryAmmoIcon "Ammo/Icon_bullet.tga"
   ObjectTemplate.SetSecondaryAmmoBar ABAmmoBarHeatBar
   ObjectTemplate.HasTurretIcon 1
   ObjectTemplate.SetCrossHairType CHTIcon
   ObjectTemplate.SetVehicleCategory VCLand
   ObjectTemplate.SetVehicleType VTLightTank
   ObjectTemplate.SetToolTipType TTLightTank
   ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_tank_16x16.tga"
   ObjectTemplate.HasRestrictedExit 1


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