WaveScale Property

Usage:
   GeometryTemplate.WaveScale number

Argument values:

argument 1:    0.01

Related properties: WaveHeight

Used in object types (and how often in each type): patchTerrain (3%)

Used in one .con file: Bf1942/Levels/El_Alamein/Init/Terrain.con

Example: (from Bf1942/Levels/El_Alamein/Init/Terrain.con)
   rem
   rem **** Initialize Terrain *****
   rem
   GeometryTemplate.Create patchTerrain patchGeometry
   GeometryTemplate.File bf1942\levels\El_Alamein\Heightmap
   GeometryTemplate.MaterialMap bf1942\levels\El_Alamein\Materialmap
   GeometryTemplate.MaterialSize 512
   GeometryTemplate.TargetTriCount 5000
   GeometryTemplate.WorldSize 2048
   GeometryTemplate.YScale 0.6
   GeometryTemplate.TexBaseName bf1942\levels\El_Alamein\Textures\Tx
   GeometryTemplate.TexOffsetX 0
   GeometryTemplate.TexOffsetY 0
   GeometryTemplate.DetailTexName bf1942\levels\El_Alamein\Textures\Detail
   GeometryTemplate.WaterLevel 16
   GeometryTemplate.WaveHeight 0
   GeometryTemplate.SeaFloorLevel 0
   GeometryTemplate.WaveScale 0.01
   GeometryTemplate.LodDistance 450


Go to the GeometryTemplate properties list page, GeometryTemplate page, All Properties list, or Main scripting page.