Usage:
GeometryTemplate.WaveScale
number
Argument values:
argument 1: | 0.01 |
Related properties: WaveHeight
Used in object types (and how often in each type): patchTerrain (3%)
Used in one .con file: Bf1942/Levels/El_Alamein/Init/Terrain.con
Example: (from Bf1942/Levels/El_Alamein/Init/Terrain.con)
rem
rem **** Initialize Terrain *****
rem
GeometryTemplate.Create patchTerrain patchGeometry
GeometryTemplate.File bf1942\levels\El_Alamein\Heightmap
GeometryTemplate.MaterialMap bf1942\levels\El_Alamein\Materialmap
GeometryTemplate.MaterialSize 512
GeometryTemplate.TargetTriCount 5000
GeometryTemplate.WorldSize 2048
GeometryTemplate.YScale 0.6
GeometryTemplate.TexBaseName bf1942\levels\El_Alamein\Textures\Tx
GeometryTemplate.TexOffsetX 0
GeometryTemplate.TexOffsetY 0
GeometryTemplate.DetailTexName bf1942\levels\El_Alamein\Textures\Detail
GeometryTemplate.WaterLevel 16
GeometryTemplate.WaveHeight 0
GeometryTemplate.SeaFloorLevel 0
GeometryTemplate.WaveScale 0.01
GeometryTemplate.LodDistance 450
Go to the GeometryTemplate properties list page, GeometryTemplate page, All Properties list, or Main scripting page.