patchTerrain Type
The patchTerrain object type is created by GeometryTemplate.Create.
This type defines the terrain mesh itself.
Used in a total of 35 .con files: Terrain.con Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Coral_Sea/Init/Terrain.con) Properties used with this type of object: Go to the GeometryTemplate type list page, GeometryTemplate page, All Types list, Class list, CON file list, or Main scripting page.
rem
rem **** Initialize Terrain *****
rem
GeometryTemplate.Create patchTerrain terrainGeometry
GeometryTemplate.File bf1942\levels\Coral_sea\Heightmap
GeometryTemplate.MaterialMap bf1942\levels\Coral_sea\Materialmap
GeometryTemplate.MaterialSize 512
GeometryTemplate.TargetTriCount 5000
GeometryTemplate.WorldSize 2048
GeometryTemplate.YScale 0.6
GeometryTemplate.TexBaseName bf1942\levels\Coral_sea\Textures\Tx
GeometryTemplate.TexOffsetX 2
GeometryTemplate.TexOffsetY 2
GeometryTemplate.DetailTexName bf1942\levels\Coral_sea\Textures\Detail
GeometryTemplate.WaterLevel 38
GeometryTemplate.SeaFloorLevel 0
GeometryTemplate.WaveHeight 0.0
GeometryTemplate.Create
GeometryTemplate.DetailTexName
GeometryTemplate.File
GeometryTemplate.LodDistance
GeometryTemplate.MaterialMap
GeometryTemplate.MaterialSize
GeometryTemplate.SeaFloorLevel
GeometryTemplate.TargetTriCount
GeometryTemplate.TexBaseName
GeometryTemplate.TexOffsetX
GeometryTemplate.TexOffsetY
GeometryTemplate.WaterLevel
GeometryTemplate.WaveHeight
GeometryTemplate.WaveScale
GeometryTemplate.WorldSize
GeometryTemplate.YScale